TechLife Australia

Every Modern Warfare story detail, level and character we got from our time at Infinity Ward

ALL MODERN WARFARE PLOT DETAILS WE KNOW ABOUT RIGHT NOW.

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Post E3 2019, we’ve gathered all the informatio­n we currently have on locations and levels in the new Modern Warfare reboot.

PICCADILLY

The Piccadilly level appears to be a precipitat­or for the main story. In it, an al-Qaeda terrorist cell is intercepte­d at Piccadilly Circus by a combined police and SAS team. The bad guys are pulled out of their cars at gunpoint in traffic, but in the chaos a van drives forwards a few yards and detonates. The teaser-heavy glimpse I saw of the aftermath seemed to show a shootout in Piccadilly Circus involving a secondary terrorist attack in the streets of London following the bomb. This level focuses on a playable character called Sargent Kyle Gerrick, an ex-British Army soldier now a policeman in the counter-terrorism unit.

TOWNHOUSE

The aftermath of the Piccadilly bombing leads Captain Price and three SAS teams to a townhouse in London near a railway line. It’s apparently on the intel of a Sargent Garrick, who’s possibly the playable character. The level involves moving from floor to floor in the house identifyin­g and taking down the terrorists inside, using night vision goggles to gain an advantage. Some initial terrorists, shot but not immediatel­y killed, are then executed with follow up headshots. A man apparently takes a woman hostage but after he’s killed she reaches for a gun and is shot as well. After one of the SAS soldiers is hit by blindfire through a wall, the player can use a shotgun found in the level to blow a hole in a door and throw a grenade through. Several enemies are shot through doors and one is shot while hiding under a bed. As the team move up the stairs, a voice can be heard yelling ‘use the child’ and in one room a woman pulls a baby from a cot and holds it up in front of her. The intention is unclear. In the attic of the house, there’s an encounter with a woman who claims to be a hostage but is shot as she reaches for a detonator. At the end of the level, Captain Price confirms to the player that the intel was correct and that they have a lead on a terrorist leader known as the Wolf, and some stolen Russian gas.

HOMETOWN

This level is flashback in the fictional country of Ursekstan. Set 20 years in the past, it shows two freedom fighter commanders, a brother and sister called Haider and Farah, who will later fight alongside Captain Price’s Tier 1 team. In the flashback, they’re children, caught in an attack by a Russian general called Barkov, who is attempting to quash a terrorist presence. It starts with Farah buried under rubble and banging on sheet metal for rescue. She’s pulled clear by a fictional version of the White Helmets, (the Syria Civil Defence) and reunited with her father. As the two sneak their way home, they see Russian soldiers executing civilians in the street as a gas attack begins. Once home a Russian soldier breaks into the house and kills their father. Farah then uses a screwdrive­r and some floor-level wall vents to sneak around and kill the soldier with the eventual help of Haider. Together, the two sneak through the town observing more shootings and gas victims before they reach a Russian motorpool.

AS THE TEAM MOVE UP THE STAIRS, A VOICE CAN BE HEARD YELLING ‘USE HE CHILD’ AND IN ONE ROOM A WOMAN PULLS A BABY FROM A COT AND HOLDS IT UP IN FRONT OF HER. THE INTENTION IS UNCLEAR.

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