TechLife Australia

Maquette

-

MAQUETTE PAIRS A NOVEL PUZZLE-SOLVING APPARATUS WITH A PLAINTIVE ROMANCE SAGA.

Maquette, the first game from studio Grateful Decay, wants to put an emotional pulse into the staid, first-person puzzler. Classics of the genre – Myst, Riven, The Witness – are heavy on the deceptive, occasional­ly ingenious tests of perception and reasoning, but unless you are one of the rare souls who pores over D’ni lore, there’s little chance you felt any significan­t investment in those lonely shores, or the stranger that washed up on them. Maquette takes the opposite approach. The setting is still surreal, hallucinog­enic, and very Myst- y, but it cloaks all of its strangenes­s in a very ordinary narrative about two artists in San Francisco who fell in and out of love. There are no shocking twists or aching ambiguitie­s or hair-raising stakes. No, this is a very ordinary, relatable story, the sort of thing that happens every day. That is both Maquette’s strength and weakness.

Maquette has enough interestin­g ideas to push any adventure gamer past the finish line.

Luke Winkie

 ??  ??
 ??  ??

Newspapers in English

Newspapers from Australia