TechLife Australia

Starfield will emulate “older, hardcore RPGs” in its character creation

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Todd Howard teases details of Starfield’s systems.

Starfield’s devs have revealed new details on character traits and background­s for the upcoming RPG.

“A lot of us have been doing this for a long time together,” Starfield game director Todd Howard says in a short developer diary video on the Bethesda game released last month. “The background, the traits, defining your character, all those stats. I think there’s so many games now that do those things that people are ready for something that does a lot of the things that older hardcore RPGs, something we used to do, doing those again in a new way,” the director continued.

Howard is hinting at Bethesda’s forthcomin­g game going back to some of the more traditiona­l character building elements of RPGs. Bethesda Game Studios has an incredibly long history of developing atypical RPGs, including the longstandi­ng Elder Scrolls series and the Fallout franchise, and that’s not mentioning any spin-offs like Fallout 76.

Howard revealed last year that Starfield

would be “a bit more hardcore of a roleplayin­g game than we’ve done.”

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