Game guru driven to perfection
THE latest version of the world’s most popular car racing game is finally here – and partners of loungeroom racers will curse the day it launched.
Based on this household, Gran Turismo 5 will cause serious family friction, be it battling for the controller or just fighting for control of the TV.
The game is so extensive that it could easily take gamers a year to complete every challenge.
There are 1031 cars to try out on 71 tracks and a level of realism that demands replaying the same race until you get the lines and overtaking manoeuvres just right.
All of the above make it great value for money, with prices for the PlayStation 3 game starting at $130.
Kazunori Yamauchi is renowned as a perfectionist. He took five years to create this version of the Gran Turismo franchise and that exacting approach means he could walk away from his Polyphony Digital gaming design studio and have a career as a race driver.
The Japanese genius has taken part in several professional races and finished fourth in his class driving a Lexus IS-F with Australia’s Peter Lyon in this year’s 24 Hours of Nurburgring.
Yamauchi doesn’t distinguish between driving in the game and in the real world, which goes a long way to explaining why GT5 is so realistic. It also explains his passion for the GT Academy challenge, an online contest to find the best virtual racer, who then goes on to undertake real race car training. The first two academy graduates are both still racing.
‘‘I like the fact that people are using Gran Turismo to learn how to drive,’’ he says. ‘‘It builds on a young man’s life and seeing that is really enjoyable – they live their dreams in the game and if they’re good enough, they can live it in the real world.’’
LONG AWAITED: After five years of work to perfect the popular game, Gran Turismo 5 is released.