WARCRAFT: THE BEGINNING (M)
US, 123 minutes
As home to one of the biggest multiplayer online roleplaying games of all time, the Warcraft universe has been waiting its turn at a movie makeover. Perhaps it should have kept waiting, as it only takes minutes for Warcraft:
The Beginning to become the end of cinema as we know it. Despite a $200 million budget, a two-hour running time and what seems like 2000 characters with speaking parts, only two thoughts fill the minds of viewers. If you are not wondering what the hell is happening, you’ll be asking yourself why you’re still watching. The torpid plotting (involving fantasy-figure humans doing battle with alternate-dimension warrior monsters) appears to have been absentmindedly mapped out – through a set of binoculars, on a neighbour’s telly. Warcraft devotees who feel compelled to attend should play the role of someone recovering from a lobotomy.