dou­ble up

The Sunday Times - - Games -

CRYPTIC CLUES

ACROSS

1 An­i­mals un­likely to be over­looked (8) 5 Mark some golfer’s cards (4) 9 The most noted of the arts (5) 10 Intriguing ar­range­ments? (7) 11 Not to be found in a minute (3,3,6) 13 Bor­ing chaps per­haps, but they keep us go­ing (6) 14 Con­ti­nen­tal in­gre­di­ent of a fric­as­see (6) 17 One will get noth­ing but plea­sure from this task (6,2,4) 20 Not re­luc­tant to be leav­ing things be­hind (7) 21 It’s a mis­take to go astray with gold (5) 22 Dance and swim (4) 23 Theatre em­ploy­ees – qual­i­fied in first aid? (8)

DOWN

1 Lame ducks maybe (4) 2 Still flus­ter, per­haps (7) 3 Con­front the orchestra – or the crit­ics (4,3,5) 4 Note on a flower fes­ti­val (6) 6 It was meant to be dec­o­ra­tive, but came to noth­ing (5) 7 Rewrit­ten rule said to be re­main­ing (8) 8 En­cour­age sati­ety and good spir­its (12) 12 One af­ter an­other (8) 15 Po­etic op­po­site (7) 16 Smith who signs with an­other name (6) 18 Fall short of fifty-one in a spell­ing test (5) 19 Pre­pares to meet an in­va­sion from Mars (4)

QUICK CLUES

ACROSS

1 Wrong-headed (8) 5 Draw­back (4) 9 Out of con­di­tion (5) 10 Self-re­proach (7) 11 Un­will­ingly (5,7) 13 Put up with (6) 14 US in­ven­tor (6) 17 Ar­son (12) 20 Com­pli­ment (7) 21 A very light brown (5) 22 Quits (4) 23 Hellish (8)

DOWN

1 A stone fruit (4) 2 Freed from im­pu­ri­ties (7) 3 Firm’s man­ag­ing pro­pri­etor (12) 4 Text of film or play (6) 6 Gall (5) 7 Salu­ta­tion (8) 8 De­fy­ing pre­cise as­sess­ment (12) 12 Trust­wor­thy (8) 15 A sit­ting (7) 16 Au­thor of Par­adise Lost (6) 18 Vul­gar (5) 19 Fer­vour (4)

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