SWITCH’S ODYSSEY: FUN AND OPTIMISTIC
Nintendo’s latest effort a worthy addition to the Super Mario pantheon of games
As Nintendo’s promiTORONTO nence in the video game industry has risen and waned over the years, the popularity of company mascot Mario has remained constant.
The mustachioed plumber has lent his star power to every Nintendo console. The company’s flagship Super Mario franchise has graced the topselling Nintendo Entertainment System and Wii. He’s also been there when Nintendo has had to play catch-up to the competition, beefing up the libraries of the GameCube and Wii U.
Nintendo is on the rise again after releasing the popular Switch earlier this year, and demand for the console-handheld hybrid should increase with the release of Super Mario Odyssey. The latest addition to the pantheon of Super Mario titles holds its own against the very best games of the series.
Odyssey takes a lot of the common elements that have made the Super Mario games successful — creative level design and presentation, likable characters, optimistic tone — and added a wealth of new gameplay mechanics that are, for the most part, well implemented and fun.
Joining Mario on yet another quest to save Princess Peach from the unrequited amorous advances of the loathsome series’ antagonist Bowser is Cappy, a sentient hat who also has a score to settle with Mario’s archenemy.
Mario can throw Cappy to defeat enemies, break objects and collect coins. But the biggest asset this talking tuque really brings to the table is giving Mario the ability to possess an object or creature and use it in his quest. Frogs that can leap to otherwise inaccessible heights, tanks that can blast through enemies and obstacles and giant snow monsters who breathe torrents of frosty air are among the game’s denizens that Mario and Cappy can exploit.
Early in the game, Mario is even able to control a velociraptor and take it on a destructive rampage, making for one of the most satisfying sequences in a Super Mario game to date.
As Mario follows Bowser’s airship through the game’s many worlds, he will need to find “power moons” to fuel his vessel, the Odyssey. Mario will find enough moons to get him to the next world through completing the world’s main objectives, usually culminating in a boss battle against one of Bowser’s minions. But a lot of the fun is going back to these worlds later and finding other collectibles, often hidden behind fun puzzles.
Some of the power moons are hiding in plain sight, some are earned after completing such challenges as driving a tank through an obstacle course, navigating through an eight-bit world based on the original Super Mario Bros. or even pushing through a rush-hour crowd in a limited amount of time.
For the completionist, each world has its own distinct type of coin that can be used to purchase cosmetic items, different esthetic looks for Mario and Cappy and the like.