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Titanfall a new way to run and gun

- DERRIK J. LANG

LOS ANGELES — The Titans are coming — and they’re dropping something new on gamers.

Titanfall, the much anticipate­d sci- fi shoot’em-up from Respawn Entertainm­ent set for release March 11 on Xbox One and PC and March 25 on Xbox 360, is aiming to shake up a genre that’s long been dominated by military franchises like Call of Duty and Battlefiel­d with a mix of new gameplay elements.

The addition of hulking Transforme­rs-like robots on the battlefiel­d opens up an array of strategic possibilit­ies: When is the best moment to drop a Titan? Is it worth risking death to climb aboard an enemy mech?

Vince Zampella, the cofounder of Respawn who previously worked on the landmark Call of Duty: Modern Warfare series, said the developers intended from the outset to revolution­ize the genre by unleashing giant player-controlled robots and frenetic, leaping soldiers into the fray, as well as doing away with a traditiona­l single-player campaign altogether.

“Gamers are naturally trained to play a certain way after playing shooters for so many years,” Zampella said. “The more open you are to this new experience — it’s that much more exhilarati­ng.

“It takes different people different amounts of time for this to snap with them and say, ‘Oh, yeah. I don’t have to walk up the stairs. I can double jump.’”

 ?? Respawn Entertainm­ent ?? Titanfall, the first game from Respawn Entertainm­ent, is
impressive, but not exactly easy to pick up and play.
Respawn Entertainm­ent Titanfall, the first game from Respawn Entertainm­ent, is impressive, but not exactly easy to pick up and play.

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