Sherbrooke Record

When getting a ruff, remember the cards

- By Phillip Alder

Oscar Levant, a pianist, composer, author, comedian and actor, said, “Happiness isn’t something you experience; it’s something you remember.”

Bridge players are happy when they do something meritoriou­s, but some remember errors more clearly than brillianci­es. More important, though, is rememberin­g the cards that have been played, if only because each is telling its own story. In particular, when you expect partner to be giving you a ruff, the card he leads to that trick should be sending you a suit-preference signal, telling you which suit to return.

In this deal, defending against four hearts, West leads the spade 10: three, king, four. East cashes the spade ace: seven, two, five. Then East leads the spade eight: queen, heart five, spade six. What should West do next?

North opened one club, being too strong for one no-trump and too weak for two no-trump. East overcalled one spade, having no immediate way to show a spade-diamond two-suiter. After South responded two hearts, North jumped to four hearts, aware that he was underbiddi­ng slightly, but not liking his spade holding.

West must ask himself whether East’s spade eight at trick three is high or low. Well, if he has been concentrat­ing, he will know that he has seen every card under the eight. So, the eight is low, and West will shift to a club, which East will ruff to defeat the contract.

If you say every played card to yourself, it will surely make you and your partner happy.

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