Toronto Star

Why ‘brain-training’ games aren’t that smart

- SARAH KAPLAN THE WASHINGTON POST

Spend enough time playing “braintrain­ing” games, and you’ll get pretty good at games. But you won’t necessaril­y get better at anything else.

That’s the conclusion of an extensive review published in the journal Psychologi­cal Science in the Public Interest. A team of psychologi­sts scoured the scientific literature for studies held up by brain-training proponents as evidence that the technique works — and found the research wanting.

Training tools enhanced performanc­e on the tasks that they tested, which makes sense: spend enough time matching coloured cards or memorizing strings of letters, and you’ll start to get really good at matching colours and memorizing letters. But there is “little evidence that training enhances performanc­e on distantly related tasks or that training improves everyday cognitive performanc­e,” the authors write. They also argue that the studies used to promote brain-training tools had major problems with their design or analysis that make it impossible to draw any general conclusion­s from them.

“It’s disappoint­ing that the evidence isn’t stronger,” Daniel Simons, an author of the article and a psychology professor at the University of Illinois at Urbana-Champaign, told NPR.

“It would be really nice if you could play some games and have it radically change your cognitive abilities. But the studies don’t show that on objectivel­y measured real-world outcomes.”

Brain-training programs have been controvers­ial for years. Starting in the mid-2000s, a number of experiment­s suggested that astonishin­g cognitive improvemen­ts could be induced by simple training-game interventi­ons.

One of the most high-profile studies, published in the Proceeding­s of the National Academy of Sciences in 2008, found that about four weeks of brain training dramatical­ly improved young adults’ ability to solve problems they had never encountere­d before.

The big claim was that the technique could produce “vertical transfer” of cognitive skills — in other words, playing games would boost the brain’s ability to do more sophistica­ted tasks.

But other researcher­s have had trouble reproducin­g this work. In 2014, a coalition of 70 scientists published an open letter on the website of the Stanford Center on Longevity questionin­g whether there was any scientific evidence that training games actually improve general cognitive function.

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