Toronto Star

Mona Lisa smile as virtual as it is enigmatic

- DOREEN CARVAJAL

PARIS— Mona Lisa’s lingering smile remains the same, but she is getting a first-of-its-kind virtual makeover from the Louvre Museum, which has struggled this year with the popularity of Leonardo da Vinci’s masterpiec­e and the throngs of selfiesnap­ping tourists.

The Louvre is fine-tuning a virtual reality tour with threedimen­sional views of the portrait that look beyond the jostling crowds, the shatterpro­of glass case and the layers of varnish from restoratio­ns and the fading green patina.

The real oil on wood “Mona Lisa” was returned last week to the skylit Salle des États to coincide with next Thursday’s opening of an exhibition marking the quincenten­nial of the death in 1519 of Leonardo, master of the Italian Renaissanc­e. During the summer, while the Salle des États was being renovated, the portrait was moved to the Galerie Médicis, which resulted in severe overcrowdi­ng because of limited access. Disappoint­ed tourists complained about fleeting glimpses and barriers that kept them about 4.5 metres from the 75centimet­re-tall painting.

The virtual reality tour will be amore intimate encounter. The VR tour, designed to remedy the problem of crowds and distance, will be housed in a small gallery room near the main Leonardo exhibition and apart from the “Mona Lisa.”

The gallery, equipped with 15 headset stations, will offer seven-minute virtual tours that begin in a familiar crush of visitors with mobiles aloft. They lead through a gallery of paintings to the portrait of Mona Lisa, the wife of an Italian silk merchant.

“She is seated, and spectators will be facing her like a conversati­on, face to face,” said Dominique de Font-Réaulx, the Louvre’s director of mediation and cultural programmin­g.

The digital experiment is part of an ongoing effort to broaden the Louvre’s appeal, with France laying new plans to promote its art treasures with virtual reality tours and some lower-tech alternativ­es.

Not everyone is thrilled with this campaign to make virtual reality a more fundamenta­l part of the museum experience. “I would prefer the Louvre to be involved with reality,” said Didier Rykner, a French art critic and founder of the website La Tribune de l’Art, who argues that the state’s money is better spent on art acquisitio­ns and that the museum should concentrat­e on organizati­onal issues to reduce crowding.

But other major museums are experiment­ing with VR and are pushing forward based on the results. This year, the Musée de l’Orangerie in Paris tried out a virtual reality tour inspired by Monet’s Water Lily series that plunged spectators into the artist’s virtual pond in his Giverny garden through animated snowfall and summer days.

 ?? EMISSIVE VIA THE NEW YORK TIMES ?? The seven-minute virtual tour is a digital experiment and part of an ongoing effort to broaden the Louvre’s appeal.
EMISSIVE VIA THE NEW YORK TIMES The seven-minute virtual tour is a digital experiment and part of an ongoing effort to broaden the Louvre’s appeal.

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