Global Times

The next reality

▶ China quickly embracing VR amid tech boom

-

What will replace smartphone­s as our most indispensa­ble gadget in daily and digital life?

It may be a futuristic and ambitious answer that a pair of virtual reality (VR) glasses could allow us to make calls and surf the digital realm by just moving our eyeballs, but in China, this idea has been met with unpreceden­ted enthusiasm.

On Saturday, tens of thousands of residents in Nanchang, capital of East China’s Jiangxi Province, flocked to the city’s exhibition center where a VR expo was being held as part of the ongoing 2018 World Conference on VR Industry.

Visitors formed long lines outside demonstrat­ion booths just to have a quick go at the new technology that projects them into a simulated 3D environmen­t where they can fly, fight monsters or gaze at the Milky Way.

“People are willing to queue for two hours for a five-minute try,” said Xu Chao, a sales trainer with HTC, a Taiwan-based tech firm that is displaying its VR helmet Vive at the event. “There are parents with children, but most visitors are young people.”

At a forum also held in Nanchang, experts and industry representa­tives were optimistic about the technology’s ascendance in the world, especially in China, a huge digital market that is promoting innovation and economic upgrading.

“China’s role [in VR developmen­t] has been on the rise – 95 percent of the world’s VR equipment is produced in China, and a lot of VR content in app stores now comes from Chinese developers,” said Alvin Graylin, president of HTC China.

“China has a huge market, and the Chinese people are passionate about new technologi­es,” he told Xinhua. “China has the largest number of viewers of Ready Player One [a film set in a future VR game] around the world.”

And it is not just the public who are interested. The Chinese government has promised to support the developmen­t of VR technologi­es that have become a fast-growing market in China. At the local level, many cities and provinces have as such issued policies to nurture VR expertise and industry.

Jiangxi, traditiona­lly not on par with manufactur­ing and innovation powerhouse­s in the coastal region, launched a VR industrial base in 2016 to brew what it sees as a coming technologi­cal revolution. Its hosting of the VR conference is expected to guide new waves of investment into the province known for its welldevelo­ped electronic informatio­n industry.

VR technologi­es simulate a virtual environmen­t that resembles reality. Wearing equipment such as helmets and glasses, users feel as if they have been placed in a new environmen­t, such as a picturesqu­e island or a room they can furnish.

Its technologi­cal brother augmented reality (AR) projects virtual items into the images of the real world, while mixed reality (MR) presents a world where real and virtual objects co-exist. VR, AR and MR can be widely applied in education, training, entertainm­ent, tourism and online shopping.

However, although VR and AR technologi­es are already serving business customers, such as designers and manufactur­ers, experts say it could be another few years before the creation of small, light VR glasses that combine VR, AR and communicat­ion functions.

Many technical bottleneck­s need to be overcome, including the search of a much more powerful graphics processor and faster mobile internet. Emerging markets like China have also been advised to nurture a VR “ecosystem” with more content providers.

“The biggest question [ for the VR industry] is to create more consumer content that consumers can use every day,” said Hugo Swart, who heads the VR/AR business of US chip giant Qualcomm, which earlier this year announced its first chip dedicated to XR (VR+AR+MR). Swart added that he hopes such content would mean greater use of VR and AR.

Some breakthrou­ghs may be around the corner. Several Chinese cities are already piloting the faster 5G wireless network, which is vital to mobile VR. On Saturday, Microsoft signed an memorandum of understand­ing to locate its first VR/MR incubator in Jiangxi, saying it is ready to work with Chinese partners to

build up the VR ecosystem.

 ??  ??
 ?? Photo: VCG ?? A visitor tries a 360-degree panoramic view immersive VR theater, in a VR exhibition hall in Nanchang’s Greenland Exhibition Center on October 20.
Photo: VCG A visitor tries a 360-degree panoramic view immersive VR theater, in a VR exhibition hall in Nanchang’s Greenland Exhibition Center on October 20.
 ??  ??

Newspapers in English

Newspapers from China