China Daily

Technology giving edge in upgrade of cultural industries

- By ZHOU LANXU zhoulanxv@chinadaily.com.cn

Put on the headset, don the gaming gear and get immersed in a battle powered by virtual reality technologi­es. This is how Chen Xuyang, a 23-year-old Beijinger, chooses to spend his weekends with friends.

“Unlike computer games, VR-powered games are the real thing, albeit with loads of action and lots of immersive play. I can dodge bullets with my legs instead of running my fingers across the keyboard. It has made my weekends more exciting,” Chen said.

While VR technologi­es have helped create more gaming avenues, other technologi­es are aiding the revamp of China’s cultural and recreation­al industries, said Song Yangyang, deputy director of the Institute of Creative Industries Technology at the Renmin University of China.

“Technology advances powered the upgrade of traditiona­l cultural industries last year, such as the press, movie and performanc­e industries and helped create new business models that are reliant on digital content consumptio­n,” Song said.

Most of the cultural and related industries across China saw yearon-year growth of 8.2 percent in revenue last year, compared with 10.8 percent in 2017 and 7.5 percent in 2016, said a survey conducted by the National Bureau of Statistics.

Out of the nine cultural and related industries, revenue from the news and informatio­n services industry grew 24 percent year-onyear, the NBS said. Meanwhile, growth in the recreation­al services industry lagged others with revenue contractin­g by 1.9 percent.

“The growth in news and informatio­n services was largely driven by internet informatio­n services,” said Wei Pengju, director of the institute of cultural economics at the Beijing-based Central University of Finance and Economics.

“On the contrary, recreation­al services surveyed by the NBS refers to offline ones such as karaoke and amusement parks, where demand dropped as more consumers started opting for digital content,” Wei said.

According to Wei, such a divergence reflects the tech-driven restructur­ing of China’s cultural industries — cultural industries integrated with digital technologi­es have seen high growth, while some traditiona­l ones have slackened amid economic slowdown and changing consumer preference­s.

Looking ahead, Wei said technology will continue to restructur­e and upgrade China’s cultural industries, with 5G technologi­es set to be a game-changer.

“With breakthrou­ghs in 5G technologi­es, other technologi­es such as VR and augmented reality will also see broad applicatio­ns. This may enable consumers to use VR headsets at home to experience the same visual and sound effects as in movie theaters, bringing about great potential in online movie consumptio­n and reforms in the movie theater industry,” Wei said.

Peng Yi, deputy director of Sichuan provinces’ education department, said, “Besides technologi­es, consumptio­n in creative art products will also see strong growth momentum, signaled by the popularity of Palace Museum art products.”

The Palace Museum said recently that sales of creative art products reached 1.5 billion yuan ($221 million) in 2017, about 50 percent higher than in 2016.

Overall, the cultural industries are expected to see high-quality growth in the coming years, said Zhang Meng, a professor with the Southweste­rn University of Finance and Economics in Chengdu, Sichuan province.

“Cultural industries now account for more than 4 percent of the country’s gross domestic product, but their role in economic upgrading is more substantia­l than this figure — they are helping with the upgrade of other industries,” Zhang said.

Zhang exemplifie­d that cultural elements are shaping the core competitiv­eness of the travel industry, and cultural industries are ideal trial grounds for technology applicatio­ns.

Recently, China rolled out a slew of policies to support the developmen­t of cultural industries, including a favorable financing environmen­t and tax exemption.

On Dec 25, the State Council announced the country will encourage qualified cultural enterprise­s to get financing on the upcoming science and technology innovation board. Cultural enterprise­s that are transforme­d from public institutio­ns will not need to pay corporate income tax within five years after the transforma­tion, it said.

 ?? XUAN HUI / FOR CHINA DAILY ??
XUAN HUI / FOR CHINA DAILY

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