Hindustan Times (Gurugram)

Game, set and a new match

- Natasha Rego natasha.rego@htlive.com

Elements of two ancient Indian games, chess and ludo, have been blended to form a brand-new one — Squarace — in an unusual effort by a former ISRO engineer and a businessma­n, both from Indore.

It is both intriguing and a bit maddening to play, since the chess pieces move like chess pieces and require strategy and forethough­t, but the pace of play is determined by the die, which leaves that bit entirely up to chance.

The game is meant to be hours of fun for the whole family (up to four people can play), and users say it’s helping their children develop an interest in chess. But it all began with ludo. During yet another lockdown last year, Ajitesh Sharma, 41, was watching his wife and son play ludo on their phones when he thought, ”What if I took two of India’s oldest games, still popular thousands of years on, and combined them?”

Sharma, a filmmaker who was formerly a mechanical engineer with the Indian Space Research Organisati­on (ISRO), reached out to a friend, printing and packaging businessma­n Dhirendra Rawat, 45, and together they got to work.

It took four months of brainstorm­ing with Rawat; Sharma’s wife Shilpa Sharma, 41, a fashion designer; and son Atiksh Sharma, 15, to create a board game that was fun and adequately represente­d the two root games.

Here’s how it goes: In Squarace, a player can only start when their roll of the die yields a one or a six. They then get to take one of their four pieces out of the home square. Each of these four pegs is a different chess piece: knight, rook, bishop and queen.

These pieces retain their ability to move as they would in chess: the bishop diagonally, the rook in straight lines, the knight in an L, the queen in any direction. But they can only move as many squares as the single die indicates. The ludo grid has been altered to accommodat­e some of the movements of chess, with double lanes instead of single ones. Any time a player rolls a one or a six, they can opt to take another of their chess pieces out of the home square, if they think it will help defeat an opponent.

As in chess and ludo, an opponent’s piece is vanquished if another player’s lands on the same square; this piece must then return to its home square and start over. The game ends when all the pieces have crossed the finish line with an exact throw of the die.

Squarace was launched in March, priced at Rs 1,199, with a launch offer of Rs 800, and Sharma says 50 units have sold so far. The game won a silver in the entrant category at the US-based Muse Design Awards in 2021, and won in the board game / dexterity category at the US-based NYX Game Awards.

“Unlike ludo, this is not a game of chance. The main challenge is in thinking ahead, and figuring out how best to use the pieces at hand,” says branding consultant Amit Koserwal, 42, who has been playing the boardgame with his 11-year-old son Ahaan.

Sharma and Rawat are now working on their second game, one that aims to teach children about banking and finance. “It involves dice but also has cards, tokens, a mechanical banking system and unique character-based pieces,” says Rawat. “The aim is to help children understand stocks, fixed deposits, cryptocurr­encies and other financial and banking instrument­s.”

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 ?? ?? Squarace, created by Dhirendra Rawat and Ajitesh Sharma with help from Shilpa Sharma, is a game of strategy and luck. The pieces move as they would in chess, but pace depends on the roll of the die.
Squarace, created by Dhirendra Rawat and Ajitesh Sharma with help from Shilpa Sharma, is a game of strategy and luck. The pieces move as they would in chess, but pace depends on the roll of the die.

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