Why use Web technologies?
The World Wide Web has come a long way. Though there is standardisation of Web technologies such as HTML, different browser vendors are divided with respect to support. Some vendors have introduced proprietary features in browsers, leaving many websites incompatible, or inconveniencing programmers because of the need for additional coding and testing. The most common banner on websites, for a while, was, “Works only in IE”. This was the situation with desktop-based browsers.
The Android browser uses WebKit as its rendering engine, which is close to W3C (World Wide Web Consortium) standards, and is making Open Web adoption a reality. An appeal from the W3C, regarding the HTML5 series of technologies, is to eliminate incompatibilities between browsers. With WebKit-based browsers compatible across Android and iOS-based devices, the majority of the both developers and users.
The HTML5 series of technologies is a big leap forward in standardisation, and the W3C acknowledges that the current shipping versions of all major browsers have good support for key HTML5 features. Mobile gaming, major news features, for a better user experience. HTML5, in combination with JavaScript and CSS3, brings the mobile Web experience close to native apps.