GUI re­quire­ments

OpenSource For You - - DEVELOPERS -

For ev­ery ap­pli­ca­tion, there is a graph­i­cal user in­ter­face or GUI, which helps the user to in­ter­act with the on­screen com­po­nents. How each com­po­nent re­sponds to user ac­tions is de­fined in the block editor sec­tion.

As per our re­quire­ments, we will need the fol­low­ing com­po­nents. 1. Can­vas: The Can­vas com­po­nent works as the base of the an­i­ma­tion, and it pro­vides the plat­form over which the ob­ject will move as per in­struc­tions. La­bel: La­bels are the static text com­po­nents, which are

2.

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