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GUI requiremen­ts

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For every applicatio­n, there is a graphical user interface or GUI, which helps the user to interact with the onscreen components. How each component responds to user actions is defined in the block editor section.

As per our requiremen­ts, we will need the following components. 1. Canvas: The Canvas component works as the base of the animation, and it provides the platform over which the object will move as per instructio­ns. Label: Labels are the static text components, which are

2.

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