The Asian Age

New system lets blind players enjoy popular racing video games

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Washington: Scientists have developed a new audiobased system that makes existing racing video games accessible to visually impaired people. The audio- based interface, which a player can listen to using a standard pair of headphones, can be integrated by developers into almost any racing video game, making a popular genre of games equally accessible to people who are blind.” The racing auditory display ( RAD) is the first system to make it possible for people who are blind to play a “real” 3D racing game — with full 3D graphics, realistic vehicle physics, complex racetracks, and a standard PlayStatio­n 4 controller,” said Brian A. Smith, a PhD candidate at Columbia University in the US. “It’s not a dumbeddown version of a racing game tailored specifical­ly to people who are blind,” said Smith. While there are a number of games on the market suitable for the blind, many are loaded with competing sources of informatio­n that players must sift through, slowing down the fun of playing the game. Others are versions of popular games so simplified that a blind gamer does nothing more than follow orders. There has been a fundamenta­l tradeoff between preserving a game’s full complexity and its pace when making it blind- accessible. “Our challenge was to give visually impaired players enough informatio­n about the game so that they could have the same sense of control and thrill that sighted players have, but not so much informatio­n that they would get overwhelme­d by audio overload or bogged down in just figuring out how to interpret the sounds,” Smith said. The RAD comprises two novel sonificati­on techniques: a sound slider for understand­ing a car’s speed and trajectory on a racetrack, and a turn indicator system for alerting players about upcoming turns well in advance of the actual turns.

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