The Hindu (Tiruchirapalli)

TAMING THE DIGITAL

One of the takeaways from the third edition of Art Dubai Digital is that AI is not evil. It is the intention behind it that matters

- Nidhi Gupta Watch | magazine.thehindu.com

The world became one in the smallest, darkest room at Madinat Jumeirah last week — and it happened because of AI. For four days at Art Dubai, CanadianKo­rean digital artist Krista Kim stood inside Heart Space, an immersive installati­on within a mirrorpane­lled room with four podiums and a giant LED screen. Supported by the Zurichbase­d bank Julius Baer, this is where visitors could cocreate an artwork.

Kim instructed visitors to place their thumbs on tiny capsulesha­ped sensors that could read their heartbeats. The hardware would assess their mood and assign a colour. Within seconds, their heartbeats would join a sea of waves gently lapping against each other on the screen. “What we do is extract the algorithm and create colour, wave form and speed that is corelating to your unique algorithm,” she explained.

Heart Space is the latest invention born of Kim’s “techism” philosophy, which espouses an urgent need for infusing “humanism” in the discourse around technology through art. “We’ve collaborat­ed with a biometric technology company that creates an AI algorithm for your heartbeat,” she said. “When I was listening to the CEO talk about creating these ‘signature keys’, I realised that this security mechanism can be used as a paint brush.”

And because it’s demonstrat­ed like this, people can walk away thinking AI is not evil, she added. “They can realise that it’s always the intention behind AI that matters; that it is possible to engage it in a way that is responsibl­e, ethical, humane. That is something we can teach through art. The more artists that engage with AI, the better for humanity. It’s crucial right now.”

From 3D to NFTs

Anyone who’s been to Dubai in the last decade could attest to the emirate’s cosmopolit­an techtopian ambitions. Art has rapidly gained importance as a marker of its cultural identity, beginning with the formation of Art Dubai in 2007 and now a burgeoning scene with independen­t galleries, collectors and artists from around the world. The city has also become the unlikely playground for art and technology to meet in unexpected ways.

“It’s sort of an organic developmen­t,” said Alfredo Cramerotti, cocurator of Art Dubai Digital, a section dedicated to exploring digital art in all its forms,

ART DUBAI: now in its third year. “The ecosystem of advanced technology has made art production more accessible. It has allowed the world of artistic production to expand because, up to 50 years ago, if you didn’t live in a major cultural centre, like New York, London or Paris, you could forget about being an artist.”

For him and cocurator Auronda Scalera, the new capitals of digital art might be Hong Kong, Miami, Zurich. “The whole GCC [Gulf Cooperatio­n Council] region is open to technology to produce new cultural forms,” he said. “It is really curious because the majority of these artists come from the Global South,” added Scalera, which tied in neatly with the overarchin­g theme of this year’s edition of the art fair.

Inside Art Dubai Digital, curated with the theme of ‘Expansion/Diffusion’ inspired by American astronomer Edward Hubble’s theory of expansion of the universe, Cramerotti and Scalera gathered artists, galleries, collectors, even “postinstit­utions” (that support and market art without a physical address) from Argentina to

Panama and Seoul. All explore the ecosystem, from digital art creation and production to the marketplac­e.

At the entrance, we met Londonbase­d design studio Looty’s Nigerian cofounders, who were displaying the loot of their “digital heist” from when they went into the British Museum — 3Dscanned “stolen” African artefacts reproduced in the form of 3D hologram presentati­ons. In a maze of drawing robots, VR headsets and motionsens­itive frames, sat Italian video art pioneer Fabrizio Plessi’s Digital Gold series — with screens as frames musing on the meltable, malleable value of gold.

Art In Space’s booth was four small cavelike chambers, with shiny silver metal wrapped around a screen, on which played cyberpunke­sque animations — interpreta­tions by four artists as part of the series Dystopia: Societies Futura: Utopia.

And just as for Art in Space, which has a permanent outpost in downtown Dubai, the possibilit­ies and anxieties that digital art can communicat­e is a major theme for a lot of the new galleries and experienti­al spaces that have mushroomed across the city. For instance, Arte Museum, a newlyopene­d 360 immersive experience centre — a South Korea import inside Dubai Mall — has multiple rooms that simulate natural environmen­ts, such as gardens, beaches, jungles and more, in digitalonl­y worlds.

Over at the circular room of Krasota, the Moscoworig­in highconcep­t restaurant that’s been at the Address Hotel Dubai for a year, an eight course menu meets eight imaginary futures — exploring an underwater megacity to the

possibilit­y of eternal life, through sharp AIgenerate­d animation and realtime gaming. Entertaini­ng for some, derivative for others, experience­s like these perhaps indicate not just the future of digital art, but also the possibilit­ies for a nonsiloed, integrated cultural landscape.

Revolution­ising art

If Kim’s goal is to reframe our relationsh­ip with AI, contempora­ry Indian artist Nalini Malani’s might be to amplify her feminist visions to a decibel level that can no longer go unheard. At Alserkal Avenue, the vibrant hub of contempora­ry arts in Dubai, Malani’s ninechanne­l video installati­on, Can You Hear Me?, took over the cavernous art space called The Concrete, while the 2023 video artwork Ballad of a Woman, was projected onto its facade. In these 88 animations made on her iPad, jarring, beautiful and disturbing, Malani responds to and reckons with the violent rape and death of an eightyearo­ld girl in 2018.

“The most fascinatin­g thing about technology in art is its capacity to address issues that cannot be addressed in any other way,” said Pablo del Val, artistic director of Art Dubai. For him, the use of technology in art has been key in the developmen­t of thought and creation. “Think of photograph­y, especially video. Our perception of time was revolution­ised. You could manipulate time, and storytelli­ng came into the picture. It’s the same thing with digital. Of course, now there is AI; we don’t know where we are going.”

But, medium and form no bar, all art and storytelli­ng is about one thing in the end: being human. “It doesn’t matter if we do it with a software or a paint brush,” said del Val. “Artists have the capacity to produce with tools they never had before. But look around and you’ll see it. Technology cannot get over the hand that has made it.”

The writer is an independen­t journalist based in Mumbai, writing on culture, lifestyle and technology.

Art Dubai 2024 highlights on

(Clockwise from left) Cane armour on the Dior runway; Shakuntala Kulkarni; and the artist in her studio. my body. It triggered the notion of protection in public spaces. I was also reading about the rapes in India, and I felt responsibl­e to address it. Thus, the notion of protecting the body from atrocities and violence came up. I designed the armour in such a way that it was a metaphor for protection even as it trapped the body within its cagelike structure. Marriages are supposed to protect a girl, but sometimes atrocities are committed against her. There are honour killings, dowry deaths, consumptio­n, objectific­ation.

These are just a few examples to clarify why the armour is used as both protection and as a cage that traps the female body within the patriarcha­l society.

Q:

Since you created the first armour in 2012, have your views on the threats faced by women changed?

Threats to women continue. Though many are economical­ly independen­t and confident today, and so are able to deal with threats, many others are still struggling. So, I will continue to address victimisat­ion and power. The cane armour speaks about the vulnerabil­ity of the trapped body versus safety and protection from atrocities.

A:

(Clockwise from left) Immersive exhibits at Arte Museum; curators Cramerotti and Scalera; VR art; and Krista Kim’s Heart Space installati­on.

The writer is based in Mumbai.

Kulkarni and Chiuri on the Dior collaborat­ion, on

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