JOSH (19) SIGNS CON­TRACT FOR GAME RE­LEASE

Bray People - - NEWS -

NORTH Wick­low man Josh Loveridge is work­ing 19-hour days as he pre­pares his game ‘ The One We Found’ for mar­ket.

The game is ex­pected to be of­fi­cially be re­leased on XBox 1 and Plays­ta­tion 4 later this year.

Nine­teen-year-old Josh, the BIFE grad­u­ate be­hind Loveridge De­signs who hails from Bal­li­nahinch in New­town­moun­tkennedy, can’t an­nounce the of­fi­cial re­lease date un­til the game’s age rat­ing has been fi­nalised.

A gamer through­out his life, Josh didn’t think that his pas­time would be­come his ca­reer.

‘I didn’t know what to do when I fin­ished my Leav­ing Cert,’ he said. ‘I liked video games so de­cided to study that. As soon as I started, I fell in love with it.’

He en­joys the whole process of cre­at­ing games, in­clud­ing all the creative me­dia he hadn’t been ex­posed to be­fore.

Ire­land doesn’t have many big gam­ing com­pa­nies, so get­ting work pre­sented a chal­lenge. Josh was ap­proach­ing com­pa­nies and they all said the same thing: his work was in­dus­try stan­dard but there were no openings. Not want­ing to leave the coun­try to find work with a larger com­pany in, for ex­am­ple, Canada, Josh de­cided to es­tab­lish his own com­pany.

‘It’s an in­dus­try that hasn’t been tapped into in Ire­land yet, I feel,’ said Josh.

As well as be­ing tal­ented and hard-work­ing, Josh has a solid busi­ness head.

‘Gam­ing is quite a volatile in­dus­try,’ he said. ‘You work in hope and with­out get­ting paid a wage every week. I de­cided I would have to ex­pand the com­pany to other as­pects of me­dia.’

The com­pany is self-suf­fi­cient in that the game de­sign side is sup­ported by other de­part­ments - web de­sign, mo­tion graph­ics, VT be­fore films and so on.

Stu­dios have availed of Josh’s ser­vices as a con­sul­tant. He works with them to help bring games to a higher qual­ity.

While long days at work cre­at­ing high qual­ity out­put may not be ev­ery­one’s idea of fun, Josh is hap­pier at his desk than any­where else and rel­ishes work­ing towards build­ing some­thing.

‘It doesn’t feel like work to me,’ he said. ‘I love it!’

The game is still in the devel­op­ment stages. ‘It could re­lease and only get a small num­ber of down­loads,’ said Josh. ‘But I will al­ways have a job within the in­dus­try. I don’t plan to stop and aim to grow to be a very big game com­pany in Ire­land.’

It’s been a team ef­fort, and Josh’s fam­ily are by his side. ‘We need a tight net­work for it to work,’ he said.

‘I plan to have my com­pany to look after my par­ents later in life.’

Hav­ing com­pleted BIFE’s level 5 and level 6 game de­sign cour­ses, Josh plans to progress to his de­gree in game de­sign as soon as time al­lows.

The One We Found is a first per­son sur­vival horror ex­pe­ri­ence which chal­lenges the user’s per­cep­tion of re­al­ity. The player takes on the role of psy­chother­a­pist in a men­tal asy­lum, un­cov­er­ing dark secrets. for more in­for­ma­tion, visit theonewe­found.com.

Josh Loveridge with his mother Caro­line at the State of Play games expo in Dublin.

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