Bray People

A worthwhile buy for 2D ARPG platform devotees

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CHASM’S propositio­n is an interestin­g and admirable one; it aims to deliver an endless Metroidvan­ia-esque experience that angles towards gaming’s white whale of ‘infinite replayabil­ity’.

Procedural­ly-generated random dungeons connect pre-baked rooms in an exquisitly crafted 2D RPG-platformer that, like many other procedural­ly-generated games, ultimately sacrifices quality in the name of uniqueness.

As with so many ideas that look amazing on paper, it is in the execution that cracks begin to appear and the original concept starts to fray around the edges.

The main issue with Chasm is that, while the map is indeed randomized on each playthroug­h, it doesn’t feel like it really matters in the grand scale of the game. The fact that you don’t even get a new map until you have already played through the entirety of the 8-or-so hours of the playthroug­h compounds this fact even further.

That being said, the way the world is put together is impressive for one that is generated by formulaic means.

The constructi­on of the map never feels unpolished, though it does tend to lead to repetitive and uninspirin­g corridors that feel distinctiv­ely artificial in a way that the hallmarks of not having a dedicated level designer are evident.

Beyond the procedural­ly-generated map layouts, Chasm is actually a rather fun game.

Thankfully, it isn’t yet another roguelike dungeon-crawler and instead borrows heavily from modern RPG elements, breathing fresh life into what could have been yet another instalment into a tired aesthetic.

Chasm’s plot is rather run-of-the-mill but charming nonetheles­s. You are a night in training who has been tasked with rescuing citizens of a kidnapped town by venturing into the mines below.

The deeper you venture into the mines and the storyline, more townsfolk will appear in the town above, manning shops and petitionin­g you to find specific items from the mines.

Chasm is absolutely a fun and worthwhile experience that is slightly tarnished by an ill-conceived system of procedural map generation. A worthwhile buy for the dedicated 2D ARPG platformer devotee.

 ??  ?? Beyond the procedural­ly-generated map layouts, Chasm is actually a rather fun game.
Beyond the procedural­ly-generated map layouts, Chasm is actually a rather fun game.

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