New Ross Standard

A gross miscalcula­tion on behalf of Konami

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METAL Gear Survive is nothing short of a gross miscalcula­tion on behalf of Konami.

Gone is the expansive drama and intrigue of previous Metal Gear games, only to be replaced with a ham-fisted attempt at emulating the currently-in-vogue survival mechanics of more popular titles and the inexplicab­le decision to include zombies as a “novel” gameplay feature.

Undoubtabl­y conceived in a boardroom meeting and peppered with cynical microtrans­actions, Metal Gear Survive is so utterly devoid of the personalit­y and grandeur that defined previous games in the series, you have to wonder how much longer the hallowed series can survive Konami’s gradual assassinat­ion.

Survive begins immediatel­y after the events of Ground Zeroes, casting you as one of the military grunts left behind in the wake of Big Boss’ escape.

For some reason or another, a wormhole opens above the smoulderin­g embers of Mother Base, transporti­ng you to another dimension.

If you are going to hit the audience with a McGuffin in the form of a dimension-altering wormhole, surely you would see this as an opportunit­y to take artistic and creative liberties with the game world but alas, this alternate dimension is simply a barren desert littered with rubble, wrecked cars and abandoned outposts.

 ??  ?? Metal Gear Survive is so utterly devoid of the personalit­y and grandeur that defined previous games in the series, you have to wonder how much longer the hallowed series can survive Konami’s gradual assassinat­ion.
Metal Gear Survive is so utterly devoid of the personalit­y and grandeur that defined previous games in the series, you have to wonder how much longer the hallowed series can survive Konami’s gradual assassinat­ion.

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