The Irish Times - Friday - The Ticket - - FUN & GAMES - JOE GRIF­FIN

16 cert, Atlus, Xbox 360 (also PC) Videogame char­ac­ters have had a long, tem­pes­tu­ous re­la­tion­ship with deep, dark caves. Abyss Odyssey takes it to the (ahem) next level – its story is al­most en­tirely sub­ter­ranean. You play Ka­trien, a war­rior who must de­scend into a pit to con­front an evil war­lock and the mon­sters he has dreamt up. This is a 2D plat­form beat-’em-up: There’s typ­i­cal com­bat game­play, lev­el­ling up and chat­ting to char­ac­ters as you would in an RPG. It’s a rel­a­tively low-fi in­die game, but it looks nicely or­ganic and or­nate, like a fan­tasy book il­lus­tra­tion, with dank caves, lush forests, frozen waste­lands and weird mon­sters. There’s co-op mul­ti­player and on­line play­ers can drop in and out of one another’s games. The game­play is fine, if a lit­tle one-note. The con­trols could be a lit­tle zip­pier – it’s as if Soul Cal­i­bre and God of War never hap­pened. Abyss Odyssey is a solid, en­dear­ingly odd game nonethe­less. abyssodyss­ey.com

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