Leg­endary game has been taste­fully re­vi­talised

Wicklow People (West Edition) - - ENTERTAINM­ENT -

PEO­PLE have a ten­dency to in­ter­nally em­bel­lish their child­hood mem­o­ries of video games. Child­ish won­der and the soft­en­ing ef­fect of pass­ing years are a po­tent con­coc­tion – a brew strong enough to fool the mind’s eye into round­ing out the harsh edges and en­chanc­ing the pixel­lated tex­tures of early gam­ing clas­sics.

The Spyro Reignited Tril­ogy is a mas­ter­ful ex­am­ple of a de­vel­oper’s un­canny abil­ity to craft a homage to this pe­cu­liar phe­nom­e­non, re­vi­tal­is­ing a leg­endary game in a way only peo­ple who have had these ex­pe­ri­ences of child­like fas­ci­na­tion could.

With only a smat­ter­ing of taste­ful tweak­ing, the lev­els feel fa­mil­iar and wel­com­ing, al­low­ing us to en­joy anew the vi­brant and sim­ple beauty of the en­vi­ron­ments.

By con­trast, the con­trols and move­ment of Spyro feels dras­ti­cally more mod­ern, in a way that re­as­sures you of your ab­so­lute con­trol over the char­ac­ter, some­thing that janky older ti­tles could never match. Spyro now hops and glides ef­fort­lessly, re­spond­ing to even the most hair-trig­ger touches. The ana­log stick con­trols make for a pleas­ant ex­pe­ri­ence.

How­ever, the other edge to the sword is that such flu­id­ity per­haps make the Spyro games a tad too easy, par­tic­u­larly when paired with the sharp­ened gam­ing skills of a sea­soned adult.

Where the de­vel­op­ers have taken lib­er­ties, the games have only ben­e­fit­ted. Many mon­sters and en­e­mies have been im­bued with de­light­ful per­son­al­i­ties and gifted new char­ac­ter mod­els. Of par­tic­u­lar en­joy­ment are the many drag­ons of the orig­i­nal Spyro, who’s de­meanours are in­cred­i­bly in­fec­tious and mem­o­rable.

Even the sound­track has been sub­jected to the mas­ter­ful touch of the de­vel­op­ers. Each num­ber in Ste­wart Copeland’s orig­i­nal sound­track has been mod­ernised and im­proved, with only the orig­i­nal melodies re­main­ing in­tact.

The en­tire three games can be, much like the orig­i­nal tril­ogy, com­pleted in about 20-25 hours. While they are by no means dif­fi­cult, they are none­the­less a charm­ing and ful­fill­ing ex­pe­ri­ence. Col­lectable purists, kids and couch ca­su­als alike can re­joice in the won­der that is the Spyro tril­ogy.

Col­lectable purists, kids and couch ca­su­als alike can re­joice in the won­der that is the Spyro tril­ogy.

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