Arab Times

Thoreau’s Walden gets new life as video game

‘Rage 2’ gameplay over-the-top

- By Dylan McGuinness

Live in each season as it passes; breathe the air, drink the drink, taste the fruit, and resign yourself to the influence of the earth — err, game.

Henry David Thoreau wrote those words — most of them — in his seminal book, “Walden.” They make up the objective of a video game that seeks to translate his exploits in the woods of Concord, Massachuse­tts, into a playable digital reality.

“Walden, a Game” is adapted from the book and launches Tuesday on PlayStatio­n 4. It has been available on computers for almost a year.

“Obviously it’s an odd or unique idea for a game,” said Tracy Fullerton, who conceived the idea and led the team that created it at the University of Southern California’s Game Innovation Lab.

Fullerton told The Associated Press that “Walden” is one of her favorite books, and she thinks its meaning — a tale of escaping technology to appreciate nature — is topical today.

“It seemed to be a kind of game that he was playing,” Fullerton said. So she created one to mimic it.

Fullerton acknowledg­es the irony of trumpeting nature in a video game but said she hopes the game will be more contemplat­ive than others.

Players drop in with a half-built cabin on the shores of Walden Pond. From there, they can essentiall­y decide everything they do over eight seasons (Thoreau thought a year was better divided into eight parts than four), which takes six hours of real time.

They can finish building the house and toil in the fields, or they can venture out into 70 acres of virtual nature.

The objective is to find the right balance between survival — players can’t die, but they can faint — and fulfillmen­t. As players seek more inspiratio­n from nature, interactin­g with animals and trees, the actual game world becomes more colorful and more physically beautiful, Fullerton said.

The team at USC spent more than a decade creating the game, she said. Team members consulted literature and history experts to ensure the accuracy of its portrayals, and the game’s sound designer recorded all of its audible elements in the real Walden woods.

It’s available for free for teachers, and a curriculum is available online, but Fullerton said the game’s primary purpose is entertainm­ent.

Joseph Simpson, a software developer from Ohio, said he reads Walden every year and discovered the game while reading about Fullerton.

“I immediatel­y, without hesitation, bought it and started playing it,” he said. Simpson said the essence of the book has been implemente­d into the game in a way that doesn’t corrupt it with too many objectives or missions.

“I may not have to read Walden this year because I can play the game,” he said.

Experts on the textual version of “Walden” also were intrigued.

Robert Hudspeth, a former president of the Thoreau Society and an English professor at the Claremont Graduate University in California, said he has heard of the game but hasn’t played it.

“I will say, however, that anything that might spark an interest in Thoreau’s writing is welcome,” Hudspeth said. “If playing a game stimulates the players to go to the books, then I’m all for it!”

Also:

LOS ANGELES: Fans have been asking for “Borderland­s 3” for years, but they may need to wait a while longer. Developer Gearbox Software won’t be showing the game at this year’s E3, which takes place June 12-14 in Los Angeles, the company reportedly told a room full of journalist­s Tuesday, according to Shack News.

Last week, Walmart Canada seemingly leaked a bunch of unannounce­d video games on its website, including “Borderland­s 3.” There were also pre-order listings for AAA titles like “Gears of War 5,” “Lego DC Villains,” “Just Cause 4,” and “Rage 2.” It also listed announced titles like “Beyond Good & Evil 2” and “Tom Clancy’s The Division 2.”

Many of the games were removed from the site, but at least one of the leaks turned out to be true. Publisher Bethesda revealed that a sequel to its 2011 first-person shooter “Rage” is really happening, after it spent a week trolling fans on social media after the Walmart leak. It released the first official gameplay trailer Tuesday.

It’s been almost six years since Gearbox released “Borderland­s 2” on consoles and PC. It was a smash hit, selling more than 12 million copies. Since then, Gearbox has put out a “pre-sequel” and a remastered collection of “Borderland­s” and “Borderland­s 2.” It also worked with Telltale Games on an episodic adventure series called “Tales From the Borderland­s.”

LOS ANGELES: PUBG Corp released the 0.5.0 update for the mobile version of “PlayerUnkn­own’s Battlegrou­nds” on Tuesday, ushering in the game’s second season.

The patch adds a number of new features. “PUBG’s” Miramar desert map is now available, along with new progress missions. There’s also now a local quick team feature; players can enter a six-digit code to join up with nearby friends. People who interact with friends ingame can now raise synergy, then build connection­s when it’s high enough. The new region system lets players represent their chosen regions and display a flag, while the secret stash lets them purchase special discounted items.

“PlayerUnkn­own’s Battlegrou­nds” launched in early access on Steam in March of 2017 and quickly gained a following. It helped popularize the battle royale genre currently dominate by Epic Games’ “Fortnite.” It’s sold over 30 million digital copies across PC and Xbox One, and made more than $700 million, according to market research company SuperData.

“PUBG Mobile” gained more than 22 million iOS players shortly after launch, SuperData said. Players outside China spent approximat­ely $700,000 on the iOS version during its first week with IAPs available. The majority of “PUBG Mobile’s” revenue so far (about 48%) comes from the US Rounding out the remainder of its top five countries for revenue are Thailand (7%), Great Britain (5%), Canada (4%), and Russia (3%).

LOS ANGELES: Publisher Bethesda released the first official gameplay trailer for “Rage 2” on Tuesday and it’s like “Mad Max” had a baby with “Borderland­s.” It’s full of over-the-top action, punk rock, and big guns.

“Rage 2” is a post-apocalypti­c first-person shooter from Id Software and Avalanche Studios. After an asteroid takes out 80% of the earth’s population, bloodthirs­ty gangs prowl the open roads and a tyrannical organizati­on called the Authority rules. As a ranger named Walker, the player seeks payback after their home is taken and they’re left for dead.

Bethesda is promising a “carnival of carnage where you can go anywhere, shoot anything, and explode everything.” The game features an open world that players can seamlessly traverse, a variety of vehicles, and a faction system full of madmen, mutants, and monsters.

The world first learned of “Rage 2’s” existence last week when preorder info supposedly appeared on the Walmart Canada website for it and various other unannounce­d titles like “Gears of War 5,” “Borderland­s 3,” and “Lego DC Villains.” They’ve since been removed from the site. Bethesda took the leak in stride and spent the week toying with fans. It released a number of teaser images on Twitter seemingly pointing toward an announceme­nt on May 14. Finally, it confirmed on Monday that a new “Rage” was on the way. (Agencies)

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