• BAT­TLE­FIELD 4

T HE L EVO­LU­TION OF BAT­TLE­FIELD BAT­TLE­FIELD 4 4

GAX (Malaysia) - - CONTENTS -

Bring­ing next-gen gam­ing into mul­ti­player first-per­son shoot­ers

GENRE

FPS

DE­VEL­OPER

EA DIG­I­TAL IL­LU­SIONS CE (DICE)

PUBLISHER

EA

PLAT­FORM

PC, PS3, PS4, X360, XONE

RE­LEASE DATE

OC­TO­BER 29, 2013

Al­though bat­tles and wars are won by those who plan ahead, there is al­ways a pos­si­bil­ity that it will go astray de­spite all your best-laid plans. Bat­tle­field 4 re­flects that no­tion, as it in­tro­duces its new con­cept of “Levo­lu­tion”. For ex­am­ple, one minute you are tak­ing pot­shots at en­e­mies on the ground from your com­fort­able snip­ing spot in an of­fice sky­scraper, the next minute you find your­self slid­ing down the floor of the crum­bling build­ing you thought was safe. What was once thought to be an im­pen­e­tra­ble fortress of de­fense quickly turns on its head as a ver­i­ta­ble death trap.

The idea that no two gam­ing ses­sions will ever be the same isn’t new to video games, but for an online mul­ti­player first-per­son shooter, the con­cept is an in­trigu­ing one. Un­like stan­dard FPS mul­ti­player maps where its en­vi­ron­ments are static, Bat­tle­field 4’s prom­ise of dy­namic are­nas may well be the fresh breath of air that mul­ti­player games need. This month, we take a closer look at how the new Bat­tle­field 4 will change the way we play FPS mul­ti­player games.

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