a le rums

GAX (Malaysia) - - GAX / REVIEW - By

Pon, Pata, Pon, Pata

Be­tween PaRappa the Rap­per and Sony’s pen­chant for re­mas­ter­ing PlayS­ta­tion clas­sics, it was only a mat­ter of time un­til they ar­rived at the de­ci­sion to bring the Patapon game to the PlayS­ta­tion 4. The drum­beat­ing, rhythm-ac­tion ti­tle was an in­stant fa­vorite among PSP own­ers when it launched back in 2008, mainly for its rhyth­mic-tac­ti­cal game­play and sil­hou­et­ted 2D vec­tor graph­ics – the lat­ter which trans­lates beau­ti­fully to Full HD (PS4) and 4K (PS4 Pro) res­o­lu­tions. The same, how­ever, can­not be said for the pre­ren­dered cin­e­matic, as it was ei­ther left un­touched or badly up­scaled from the PSP orig­i­nal.

Thank­fully, the core game­play that re­volves around in­putting four-beat drum com­mands to or­der the Patapon troops to charge for­ward, at­tack, de­fend, and other ac­tions re­mains just as fun and pun­ish­ing as it was on the PSP. Ac­ti­vat­ing ‘Fever’ mode re­quires your string of in­puts to be reg­is­tered as ‘Per­fect’, a feat that can be lag be­tween the DualShock 4 con­troller, PS4 sys­tem, and TV out­put. There’s also a dis­turb­ing lack of ex­tras, which could’ve been mit­i­gated if all three Patapon games were col­lected into one remastered pack­age.

A straight­for­ward PS port that o ers noth­ing new in terms of ex­tras.

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