The Borneo Post

I don’t root for movies to fail, but here’s why I’m making an exception for ‘Jurassic World’

- By Ann Hornaday

CONTRARY to widely-held public assumption­s, no selfrespec­ting fi lm critic roots for a movie to fail.

I’m shocked to report that, in the case of “Jurassic World: Fallen Kingdom,” I’m willing to make an exception.

This realisatio­n — that the newest installmen­t of the “Jurassic Park” spinoffs and sequels inspired not just pity or apathy, but animus — dawned on the drive home from this week’s preview screening, as the foul mood that had gathered over the movie’s two-hour-plus running time had curdled into simmering rage.

Granted, I’m a bleeding heart. So watching pathetic — albeit monstrousl­y huge and, oh yeah, imaginary — creatures being threatened by molten lava, then being cruelly captured, confined and tortured by sadistic capitalist­s, wasn’t my idea of fun. Nor was watching Chris Pratt and Bryce Dallas Howard try and fail to inject anything resembling authentici­ty or verve to a rote, drearily run- of-the-mill story. And, admittedly, the idea of a sequel to “Jurassic World,” the OK-not-great 2015 reboot of Steven Spielberg’s iconic 1993 fi lm “Jurassic Park,” didn’t fi ll me with eager anticipati­on.

That was one reason I recused myself from writing the official review of “Fallen Kingdom,” which like all movies deserves a fighting chance to connect with critics and, by extension, a wider audience. But even if it didn’t fi ll me with wild- eyed excitement, I could still be fair, judging it by the same standards I apply to every fi lm I evaluate. Generally, those standards can be summed up by asking myself three questions: What are the filmmakers trying to achieve? Do they achieve it? And was it worth doing?

In the case of “Fallen Kingdom,” that fi rst question is perhaps the most important. The fi lm’s director, J.A. Bayona, has earned critical respect for his horror movie “The Orphanage,” as well as for “The Impossible,” an impressive­ly staged recreation of the 2004 tsunami in Thailand. He brought the values of both fi lms to bear on “Fallen Kingdom,” which morphs midway through from a classic effects-heavy action adventure to a spooky thriller set in a cavernous Gothic mansion. What Bayona and his colleagues are trying to do, it seems, is what all sequels and spinoffs

Granted, I’m a bleeding heart. So watching pathetic — albeit monstrousl­y huge and, oh yeah, imaginary — creatures being threatened by molten lava, then being cruelly captured, confined and tortured by sadistic capitalist­s, wasn’t my idea of fun.

try to do, which is capitalise on sentimenta­l affection for the original material by repackagin­g and ever-so-slightly tweaking it, either with a dash of edgy nihilism or self-referentia­l camp.

Rather than snark, “Fallen Kingdom” goes for dark, trying hard to be an edgy, uncompromi­sing cautionary tale about hubris and greed. What’s missing, of course, is the initial wonder that made Spielberg’s “Jurassic Park” such a generation­al touchstone, the sheer immersive awe of feeling like one was seeing actual dinosaurs come to real, palpable life. There were gasps in the theatres in 1993. Today, they’ve been replaced by a collective shrug and “What’s next?”

In many ways, the trampled theme park ruins that serve as a setting for the fi rst act of “Fallen Kingdom” serve as an apt metaphor for the movie and so many others like it, as attempts to recapture the innocence of a generation whose tastes, preference­s and refusal to let go of their childhood have colonised a movie culture awash in remakes of decades- old fi lms, TV shows and comic books.

Escapism has turned into consumeris­t obligation. Wonderment has given way to wearying predictabi­lity. The cultural products that once genuinely shocked or transporte­d us are now either dirtied-up and distressed into pseudodeep allegories or spectacle-ised into narratives that go through utterly familiar motions ending in mandatory mayhem and CGI destructio­n. No visual language is being refi ned, much less being reinvented. No boundaries are being exploded. “It’s fi ne” has become the new “It blew me away.”

Tarted-up nostalgia trips dovetail perfectly with the needs of a notoriousl­y risk-averse entertainm­ent industry and the equally notorious narcissism of a generation that prefers comforting callbacks over anything new, alien or strange. The result is a mainstream movie culture that has doubled down on reliably repeatable tropes, in which fi lmmakers are no longer challenged to dazzle our imaginatio­ns, but simply meet — and maybe once in a while exceed — our expectatio­ns.

It’s those values, and “Fallen Kingdom’s” grim embodiment of them, that made watching it such a joyless and fi nally infuriatin­g experience. The fi lmmakers may have achieved what they set out to do, by cashing in on a shared past without elaboratin­g or improving on it. But we’ve reached a point where doubling down — on nostalgia, formula and bigness for its own sake — can only result in diminishin­g returns. — WP-Bloomberg

 ??  ?? Claire (Howard) and Owen (Pratt, also below) try not to wake a T. rex in ‘Jurassic World: Fallen Kingdom’. — Courtesy of Universal Studios
Claire (Howard) and Owen (Pratt, also below) try not to wake a T. rex in ‘Jurassic World: Fallen Kingdom’. — Courtesy of Universal Studios
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