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Survive against all odds

Two unlikely friends fight for their lives in the aftermath of civilisati­on.

- By Matt Helgeson the ragtag human sects that still roam the barren cityscape.

VIDEOGAMES mine post-apocalypti­c themes so often that it’s easy to numb to the sight of ruined cities. Often, the end of humanity is just a striking backdrop for yet another first-person shooting gallery. As a result, these epic onscreen calamities often feel rote.

In The Last of Us, Naughty Dog brings the impact of the end of civilisati­on home by narrowing its scope; it doesn’t focus on the fate of the planet, but on a pair of survivors who band together to navigate the dangerous and emotional aftermath of a disease that has decimated mankind.

The Last of Us tells the story of Joel, a taciturn smuggler, and Ellie, a brash young girl. They are brought together by chance in the months following a global epidemic that has killed millions and left thousands of others wandering the country as sightless, feral “infected.”

Journey into the heart of evil

This duo’s journey starts with a simple transactio­n. In exchange for a cache of weapons, Joel and his partner are tasked with delivering Ellie to a group of revolution­ary survivalis­ts who feel she holds the key to a possible cure for the disease. It ends with one of the most complex and emotional conclusion­s I’ve ever seen in a game.

In between, you experience a survival adventure that features both quiet beauty and brutal violence in abundance.

The concept of survival serves as the core of The Last of Us. Ammunition and supplies are scarce, and must be scrounged in deserted buildings or created from cast off materials through a crafting system. You constantly live in fear of both the horrifying infected — the vicious “runners” and twisted “clickers” — and

Keep your wits around you

While most games sell the fantasy of superhuman powers, The Last of Us constantly reminds you of your vulnerabil­ity. Stealth is the key to your survival, as overwhelmi­ng odds often encourage you to remain in the shadows before leaping out to perform graceless executions with blunt instrument­s like shivs.

If events escalate into melee or gunplay, you are forced into tense, harried battles that leave you breathless. While the game never lets you feel at ease during combat, the play mechanics — from stealth to the weapons — are solid. I noticed occasional AI lapses and some of the “trial and error” frustratio­n that creeps into any game that relies heavily on stealth, but overall it’s an impressive action game that distills the strengths of the survival horror genre into something that’s both deeper and more accessible.

The combat is versatile enough to support a surprising­ly competent multiplaye­r mode, which pits you in four-on-four variations on team deathmatch that emphasise deliberate guile over twitch shooting. It’s an enjoyable experience, with a robust progressio­n system, though it feels at odds with the sparse, emotional feel of the single-player game.

Harden your heart

As strongly executed as The Last of Us is, it isn’t for everyone. It’s extremely violent; at points I wondered if the onscreen carnage was overwhelmi­ng the fragile humanity of the storytelli­ng.

Though Joel and Ellie’s journey is grim, it remains rooted in one of the most poignant, well-drawn relationsh­ips I’ve seen in videogames. The light, campy quality of the

Uncharted series causes some to overlook Naughty Dog’s brilliance at creating realistic, believable dialogue. Using its skill in service of The Last of Us’ somber tale, the studio created another high mark for interactiv­e storytelli­ng.

As Joel and Ellie’s relationsh­ip grows, we come to know them as friends, giving each fight to save their lives real weight.

What’s left unsaid in this game is just as important as the lines that are spoken. Naughty Dog frequently lets its haunting vision of a deserted countrysid­e speak for itself, effectivel­y and gorgeously conveying the loneliness that comes with living on after the end of the world.

Conclusion

The Last of Us is a deeply felt, shockingly violent game that questions what we’re willing to sacrifice and, more disturbing­ly, what we’re willing to do to save the ones we love. The conclusion offers no easy answers. You won’t forget it. — Game Informer Magazine/ McClatchy-Tribune Informatio­n Services

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TheLastofu­s tells the young girl. story of Joel, a taciturn smuggler, and ellie,
a brash
no easy answers: TheLastofu­s tells the young girl. story of Joel, a taciturn smuggler, and ellie, a brash
 ??  ?? Horrifying hordes: Joel and ellie must survive a global epidemic that has killed millions and left thousands of others wandering the country as sightless, feral ‘infected.’
Horrifying hordes: Joel and ellie must survive a global epidemic that has killed millions and left thousands of others wandering the country as sightless, feral ‘infected.’
 ??  ?? stuff of nightmares:
you constantly live in fear
of both types of infected — the
vicious ‘runners’ and twisted
‘clickers.’
stuff of nightmares: you constantly live in fear of both types of infected — the vicious ‘runners’ and twisted ‘clickers.’

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