The Malta Business Weekly

Maltese philosophi­cal game about soup garners internatio­nal attention

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“Something something soup something” was developed by the University of Malta’s Institute of Digital Games, funded by a Maltco Research Grant and has now garnered the attention of the video game industry culminatin­g on a feature in Kotaku, one of the most globally prominent video game websites.

“Something something soup something” was designed by Dr Stefano Gualeni with the support of two of the Institute’s Master students: Isabelle Kniestedt and Jonathan Harrington. The media attention has centred around the innovative approach of “game as interactiv­e thought experiment” addressing the unreliabil­ity and relativity of language and our methods of communicat­ion. The game is meant to demonstrat­e through the gameplay that despite our best efforts for precision in communicat­ion we are still faced with ultimately indefinite, shifting concepts. In short, nobody has a complete and definitive idea of what soup is, and trying to define it precisely might just be an impossible task.

In the science-fiction-themed video game, your job is to serve soup. This, however, turns out to be no simple task: the aliens making the soup and teleportin­g the dishes back to Terra often misin- terpret what they are supposed to produce. What the player decides to serve determines their definition of soup. The game draws attention to the fact that what you have chosen to serve as soup is different from what other players have chosen showing that the meaning of words is contextual and subjective, despite using the same language and the same word. Players might even have doubts themselves about whether some fringe cases are soup or not. The game has also been covered by Vice Brazil, PC Canard, a French Print magazine, and a number of other venues across an array of different languages.

The game is the first project funded under a two-year agreement with Maltco Lotteries which will increase the opportunit­ies of students in the field of digital games and help prepare them with experience on specific projects. The Institute of Digital Games was ranked among the top 25 post-graduate game design programmes by the Princeton Review in 2017 and this type of funding allows the Institute to ensure they remain among the top programmes worldwide. The game is available on http://soup.gua-le-ni.com/

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