GAM­ING IS AN MED­I­CAL CON­DI­TION

GAM­ING AD­DIC­TION IS REAL

CEO Magazine North America - - AT THE FRONT — NEWS -

The World Health Or­ga­ni­za­tion (WHO) has an­nounced that com­pul­sive video game play­ing is now a men­tal health con­di­tion. Ac­cord­ing to its dis­ease clas­si­fi­ca­tion man­ual, the char­ac­ter­is­tics of gam­ing dis­or­der are “very sim­i­lar” to those of sub­stance use and gam­bling dis­or­ders.

In a re­cent blog post, Dr. Vladimir Poznyak of the WHO’s De­part­ment of Men­tal Health and Sub­stance Abuse, says gam­ing be­hav­ior of­ten “takes prece­dence over other ac­tiv­i­ties to the ex­tent that other ac­tiv­i­ties are taken to the pe­riph­ery… The other two char­ac­ter­is­tics are im­paired con­trol over gam­ing de­spite neg­a­tive con­se­quences such as dis­turbed sleep pat­terns, diet prob­lems, and a de­fi­ciency in phys­i­cal ac­tiv­ity.”

Ac­cord­ing to the WHO, th­ese be­hav­ioral pat­terns must be present for at least 12 months be­fore a gam­ing dis­or­der can be di­ag­nosed.

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