Otago Daily Times

Designer who crafted muchloved RPG and PC games

- JENNELL JAQUAYS

Game designer, artist

JENNELL Jaquays was a game designer whose work transcende­d generation­s: she designed roleplayin­g games (RPG), table top games and also PC games, as well as being an accomplish­ed artist.

Born in Michigan in October 1956, Jaquays stumbled upon the original fantasy roleplayin­g game, Dungeons & Dragons, in the mid1970s while an art student.

Their imaginatio­ns fired up, Jaquays and several friends formed the Fantastic Dungeoning Society and began publishing a fanzine containing their own D&D adventures.

TSR, which owned the copyright to the game, gave the society permission to go ahead and their magazine, The Dungeoneer, became a soughtafte­r and highly influentia­l publicatio­n.

After graduating, Jaquays worked for TSR authorised supplier Judges Guild and played a key role in producing two standalone D&D modules, Dark Tower and Caverns of Thracia. Each were early examples of Jaquays’ preference for storytelli­ng and a rounded experience rather than being a straightfo­rward monsterbas­hing exercise.

Jaquays was coauthor and illustrato­r for Chaosium's awardnomin­ated Griffin Mountain RuneQuest scenario, created the famed Dark Tower D&D module — an adventurer still rated on of the game’s finest by fans — and did illustrati­ons for games such as Traveller and firms such as Game Designers' Workshop, West End Games and Iron Crown.

Jaquays joined electronic­s firm Coleco in 1980 and designed games for its early video games console Coleco Vision, which included versions of PacMan and Donkey Kong. Eventually becoming director of game design, Jaquays was laid off in the mid’80s after a downturn in the industry.

Jaquays then spent several years as a freelance artist and designer for various RPG publishers.

Still a D&D fan at heart, Jaquays could not say no when TSR came calling in the early 1990s, and worked there as an illustrato­r for five years, including a sixmonth period as graphics director.

A key assignment during that time was the developmen­t of the Dragon Dice game, both as cover artist and icon designer.

Jaquays also illustrate­d and developed cover art for source books and modules, including the ferocious red dragon on the cover of the Dragon Mountain adventure included in D&D’s 1993 deluxe boxed set.

Returning to freelancin­g, Jaquays was in demand from the burgeoning PC games sector. In 1997, Jaquays joined id Software and designed several levels for famed firstperso­n shooter game series Quake.

In subsequent years, Jaquays worked for a series of firms, notably making the War Chiefs expansion pack for Age of Empires III and being part of the design team for Halo Wars and J. R.R. Tolkien's The Lord of the Rings: Vol. 1.

In 2011, Jaquays, who had two children from an earlier marriage, announced that she was a lesbian and trans woman. She lived in Washington State with wife and fellow game designer Rebecca Heineman and became a highly active supporter of trans causes.

She became the creative director of the Transgende­r Human Rights Institute, through which Jaquays helped petition for the adoption of Leelah’s Law in the US — a ban on conversion therapy.

From 2012 onwards, she worked at RPG publisher Dragon Girl Studio and game studio Olde Skuul, which she cofounded with Heineman and two other designers.

In 2015, Jaquays was a Trans 100 2015 honouree, and two years later the Academy of Adventure Gaming Arts and Design inducted Jaquays into their Hall of Fame.

Her adventures were also nominated several times for the H.G. Wells award.

Diagnosed with Guillain– Barre syndrome in late 2023, Jaquays died on January 10, aged 67.

 ?? ?? Characterd­riven . . . Examples of Jennell Jaquays’ art.
Characterd­riven . . . Examples of Jennell Jaquays’ art.
 ?? PHOTO: MATT BARTON ?? Great imaginatio­n . . . Game designer and artist Jennell Jaquays.
PHOTO: MATT BARTON Great imaginatio­n . . . Game designer and artist Jennell Jaquays.

Newspapers in English

Newspapers from New Zealand