The New Zealand Herald

Inside Out gives personalit­ies to Joy, Anger, Fear and the rest of the team that rule your head and your heart

- — AP

Fear, anger, disgust, sadness and joy have taken over Pixar headquarte­rs, and things are going great. The Oscar-winning animation studio is celebratin­g the completion of Inside Out, a film that features each of those emotions as personifie­d characters controllin­g operations inside in a little girl’s head.

Sculptures, sketches, paintings and other concept art from the film 51⁄ years in the making fills a gallery at the studio’s resort-like headquarte­rs in Northern California. Some 350 artists and technician­s collaborat­ed under the direction of Pete Docter ( Up, Monsters Inc.) to bring the imaginativ­e adventure to life.

Inside Out tells a story of two worlds — the external, human world and the internal landscape of the mind — and how they influence one another. As 11-year-old Riley navigates the human world, including a move from Minnesota to San Francisco, her mind’s staff of emotions handle her internal goings-on.

Joy ( Amy Poehler) was the de facto leader of the emotion team, but when she and Sadness (Phyllis Smith) get lost deep in the recesses of Riley’s subconscio­us, Fear (Bill Hader), Anger (Lewis Black) and Disgust ( Mindy Kaling) are left in charge. Joy and Sadness, with the help of a character named Bing Bong, must bridge their difference­s to ensure Riley’s happiness and the ongoing developmen­t of her personalit­y — heady territory for an animated, family film.

Docter and producer Jonas Rivera invited reporters to Pixar to explain why Inside Out was so timeconsum­ing.

Animated movies typically take longer than live action to produce because everything has to be built — not only the sets and costumes but the characters and cameras.

On this film, though, the artists had to create entire worlds.

Inside Out started with an idea from Docter inspired by his daughter, who had gone from an outgoing, happy child to a quiet, sullen preteenage­r. He imagined a story set inside a little girl’s mind that explored what went on in there. His team met neuroscien­tists and psychologi­sts to learn about emotion, memory and mind function.

Then it was up to the story artists to develop characters, conceptual­ise how they should look and act and come up with a script. Meanwhile, production designer Ralph Eggleston was dreaming up what the world of mind and personalit­y might look like.

“The biggest challenge was, what is the mind?” he said.

Filming comes next, before animation, inverting the familiar lightscame­ra-action formula.

“In animation, it’s camera, action, lights,” said director of photograph­y Patrick Lin.

A team of 45 animators give expression and personalit­y to the characters. It takes about a week to produce three seconds of animation, said directing animator Jamie Roe.

Lighting comes last, and it functions like a cinematogr­apher would, shaping the shot and directing the eye, said lighting artist Angela Reisch. Like animation, lighting each scene is a painstakin­g process, and it takes a week to complete a few shots.

The film is set for release on June 19.

 ?? Picture / AP ?? Pete Docter (above, left) and Jonas Rivera (right) created characters out of emotions for the Pixar film Inside Out.
Picture / AP Pete Docter (above, left) and Jonas Rivera (right) created characters out of emotions for the Pixar film Inside Out.
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