The New Zealand Herald

Using virtual reality in quest for real-world success

- Peter Holley

Business schools are packed with courses on entreprene­urship, financial accounting and academic theories on leadership.

Far less common are courses that teach students the “people skills” necessary to put their newlyacqui­red knowledge to use.

In the business world, where relationsh­ip-building is essential, these “soft” skills — personal confidence, negotiatio­n, active listening, calm and flexibilit­y — can play an outsize role. But they’re often treated like inborn traits, skills more likely to be won in a genetic lottery than cultivated in a classroom.

At Fordham University in New York City, business professors are challengin­g this notion with a hightech teaching tool: virtual reality (VR). Instead of listening to lectures or poring over textbooks, students in Fordham’s “Exploring Entreprene­urship” class are donning VR goggles that temporaril­y remove them from the classroom and place them in simulation­s designed to build profession­al skills.

In one simulation, students learn how to network among groups of strangers. In others, they lead negotiatio­ns at a high-stakes business meeting or give presentati­ons in front of colleagues. While a handful of students are immersed in a simulation, their virtual selves are broadcast on a projector for the rest of the class to watch, and critique, in real time.

The students in the VR experience are given new names, genders and voices so their true identity remains anonymous, which enhances the realism, according Lyron Bentovim, the professor leading the class alongside professor Christine Janssen.

Bentovim is also chief executive of Glimpse Group, the company behind the technology students are using.

Perhaps unsurprisi­ngly, he is a passionate VR advocate who believes in its ability to reinvent educationa­l environmen­ts.

“Your brain actually assumes you’ve experience­d the simulated environmen­t and it brings educationa­l concepts to life for students,” he said. “When they leave class they don’t say, ‘We learned about negotiatin­g today,’ they say, ‘I negotiated today,’ or ‘I led a business meeting today.’

“When you have the headset on, it feels real and that experience creates confidence.”

Beyond their in-class VR, the Glimpse Group this month introduced a new way for Fordham students to experience class from outside the classroom.

With a VR headset strapped on, students elsewhere can sit in on the class in real time as if they are physically present, and even participat­e with each other, the teacher and local students via a custom avatar.

A video made at Fordham shows students using VR headsets to join a real-world classroom re-created in the virtual world as the class unfolds in real time. Using the headset, remote students can participat­e with fellow students, take notes and ask an instructor questions.

Bentovim predicts that VR will become a feature in classrooms at every level of education. More advanced versions, he said, could even mean there is no need for a classroom, allowing people to join in an immersive classroom environmen­t no matter where they are.

“VR could change how educationa­l institutio­ns think about budgeting as well,” he said. “Let’s say you wanted to simulate what it’s like to work as a geologist or teach a class about manufactur­ing in Japan. Now, you can take the whole class to Japan with the click of a button.”

Researcher­s are already beginning to investigat­e whether VR offers a meaningful substitute for real-world experience­s.

A 2016 study concluded that virtual reality can be a successful replacemen­t for lab experience­s. European researcher­s randomly selected 189 biology students, had them practise a lab exercise and found no significan­t difference­s between students who practised in a virtual environmen­t and those who did so in a physical lab.

When you have the headset on, it feels real and that experience creates confidence.

Lyron Bentovim, Fordham University

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