The Southland Times

Creatives get their game on

- Damian Rowe

Game developers working alongside artists, musicians and other creatives in Southland are gearing up to develop games with others across the world.

A team from Invercargi­ll will take part in the Global Game Jam challenge to develop a game during a 48-hour period, with thousands of teams entering across the globe.

All teams will be given the theme. Once the 48 hours is up, each entry must be published on the Global Game Jam website, completed or not.

Southern Institute of Technology game design tutor and Invercargi­ll team organiser Rachel Mann said typically a small game would be made in a six-month period, so to cram everything into 48 hours was a challenge.

Communicat­ion was key, as teams developing the game would include a range of creatives including traditiona­l artists, graphic designers, animators, musicians and coders, Mann said.

People with similar expertise would be paired up and they would meet for two meal breaks to make sure everyone was on the right track, she said.

Last year was the first time they had a team in the event. The resulting entry, Preserver, was set in an underwater post-apocalypti­c Invercargi­ll.

The strict time frame proved difficult when their computer broke down between 1am and 4am, Mann said.

Ten people participat­ed last year. They have already received 15 registrati­ons for this year’s event and were aiming for more than 20, which would mean they could make more games and introduce a rotating sleeping roster, she said.

The Global Game Jam starts on January 31 and ends on February 2.

 ?? KAVINDA HERATH/STUFF ?? SIT game design tutor Rachel Mann plays Preserver, set in a post-apocalypti­c Invercargi­ll.
KAVINDA HERATH/STUFF SIT game design tutor Rachel Mann plays Preserver, set in a post-apocalypti­c Invercargi­ll.

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