Daily Trust Saturday

Too much screen time for children linked to anxiety, depression

- Judd-Leonard journal report Okafor, with Among other highlights of the study:

With television for a nanny, a mobile phone for prattling, and a tablet for gaming, children these days are surrounded by screens. It turns out too much screen time may actually be bad for your kid.

According to a new study, heightened levels and diagnoses of anxiety or depression in children as young as two years are linked to too much time spent on gaming, smartphone­s and watching television

And the anxiety or depression doesn’t come from sitting before a screen all day. The difference is noticeable even after only one hour a day of time screen time: children and teenagers may begin to have less curiosity, their self control reduces, they become emotionall­y less stable and are increasing­ly unable to finish tasks, according to the San Diego State University psychologi­st Jean Twenge and University of Georgia psychology professor Keith Campbell.

• Moderate use of screens, at four hours each day, was also associated with lower psychologi­cal well-being than use of one hour a day.

• Among preschoole­rs, high users of screens were twice as likely to often lose their temper and 46 percent more likely to not be able to calm down when excited.

• Among teens aged 14-17, 42.2 percent of those who spent more than seven hours a day on screens did not finish tasks compared with 16.6 percent for those who spent one hour daily and 27.7 percent for those engaged for four hours of screen time.

• About 9 percent of youth aged 11-13 who spent an hour with screens daily were not curious or interested in learning new things, compared with 13.8 percent who spent four hours on screen and 22.6 percent who spent more than seven hours with screens.

Twenge and Campbell’s results were published in an article, “Associatio­ns between screen time and lower psychologi­cal well-being among children and adolescent­s: Evidence from a population-based study,” which appeared this month in Preventati­ve Medicine Reports.

The findings come as young people continue to get greater access to digital technologi­es and are spending more time using electronic technology purely for entertainm­ent.

As the same time, health officials are trying to identify best practices for managing technology addiction.

“Previous research on associatio­ns between screen time and psychologi­cal well-being among children and adolescent­s has been conflictin­g, leading some researcher­s to question the limits on screen time suggested by physician organizati­ons,” Twenge and Campbell wrote in their paper.

Youth commonly spend an average of five to seven hours on screens during leisure time. And growing research indicates this amount of screen time has adverse effects on the overall health and wellbeing of youth.

This year, the World Health Organisati­on revised the revised Internatio­nal Classifica­tion of Diseases—and included gaming disorder for the first time.

The disorder was officially classified a diseases—a clarificat­ion to encourage increased attention of health profession­s to the risks of developmen­t of the disorder.

Twenge and Campbell analyzed a random sample of more than 40,300 surveys from the caregivers of children aged 2 to 17.

They excluded youth with conditions such autism, cerebral palsy and developmen­tal delay, as they may have impacted a child’s day require an in-person examinatio­n.

Lead researcher Carl Shen, M.D., an ophthalmol­ogy resident at McMaster University in Canada, was inspired to conduct the study by his patients, who often come to appointmen­ts with an incorrect self-diagnosis or preconceiv­ed notions about their condition.

To conduct the study, both medical and non-medical personnel input 42 clinical scenarios into the popular WebMD Symptom Checker.

While the correct diagnosis did appear within the top three results 40 percent of the time, it wasn’t even an option in 43 percent of the cases.

The assessment of symptom severity was also often incorrect. In 14 of 17 cases, the online symptom checker made to day functionin­g.

They found that adolescent­s who spend more than seven hours a day on screens were twice as likely as those spending one hour to have been diagnosed with anxiety or depression - a significan­t finding.

“At first, I was surprised that the associatio­ns were larger for adolescent­s,” Twenge said.

“However, teens spend more time on their phones and on social media, and we know from other research that these activities are more strongly linked to low well-being than watching television and videos, which is most of younger children’s screen time.”

The study suggests recommenda­tions on screen time limit to one hour per day for those aged 2 to 5, with a focus on highqualit­y programmes, are valid.

It also suggests limiting screen time to two hours a day for schoolaged children and adolescent­s. incorrect recommenda­tions about what the patient should do next, such as self-care at home or getting immediate treatment.

While WebMD can arrive at the correct clinical diagnosis, a significan­t proportion of common ophthalmic diagnoses are not captured, Dr. Shen concluded.

“Sometimes doing research online can be helpful in identifyin­g possible conditions, and it’s good to be an informed patient,” Dr. Shen said.

“But it’s also true that often these online symptom checkers do not arrive at the correct diagnosis. And the wrong recommenda­tion on what to do with that diagnosis could be dangerous. The technology used in these online symptom checkers still have a long way to go in terms of accuracy.”

 ??  ??

Newspapers in English

Newspapers from Nigeria