Let­ter from the Ed­i­tor

Scout - - FROM EDITORS -

It has been, at the time of this writ­ing, a lit­tle over a week since Poké­mon GO fi­nally landed on our shores. Filipinos have waited too damn long for it—trust me, a month af­ter the rest of the world got it is too damn long—and the craze caught on like a plague. (Or like wild­fire? What’s the best cliché to use for so­ci­ety-wide crazes?) The hold Poké­mon GO has on peo­ple is not a gen­er­a­tional thing; be­cause of how sim­ple and ac­ces­si­ble the game is, I’ve seen the usual kids play­ing the game (kids who were way too young to be fa­mil­iar with the Gen­er­a­tion I Poke­mon they’re catch­ing on their phones), the mil­len­ni­als who are the game’s tar­get mar­ket, and even titos and titas keep­ing up with their young’ins.

So the di­vide the game has spawned is not be­tween age groups—rather, Poké­mon GO clearly dis­tin­guishes be­tween those who want to have fun and those who don’t want to have fun.

And the ca­pac­ity for out­right fun is what sep­a­rates the higher be­ings from the grinches in these bleak, try­ing times full of dan­ger and death and sad­ness and plain old neg­a­tiv­ity. When you’ve got bod­ies falling all around you left and right for the wrongest rea­sons and your big­gest an­noy­ance is see­ing peo­ple en­joy­ing them­selves catch­ing vir­tual crea­tures su­per­im­posed on the real world via the magic of aug­mented re­al­ity, you re­ally, re­ally need to re­assess your pri­or­i­ties in life.

In fact, the world would prob­a­bly be a bet­ter place if we were all in the busi­ness of fun and games. Play­ing, if you will. The real world isn’t such a magical place, but guys like Jeron Teng (p. 28) and Kiefer Ravena (p. 34) change the world by hav­ing some se­ri­ous fun—you know, play­ing around with the high­est of stakes. Jeron wants to give it all for his alma mater, while recent col­lege grad­u­ate Kiefer wants to rep­re­sent the coun­try in in­ter­na­tional com­pe­ti­tion. They’re two com­pletely dif­fer­ent di­men­sions, but both play on the high­est level.

Or what about some­one like Pathra Cad­ness (p. 4), who has fun for a liv­ing but also wants you to take her se­ri­ously as a gamer, be­cause she is ac­tu­ally a good gamer? Or the Ate­neo Lady Ea­gles of vol­ley­ball (p. 22), who could still find the fun in play­ing their sport af­ter falling so short of the cham­pi­onship? I feel se­ri­ous envy at only be­ing a scribe for their more plea­sur­able pur­suits in life—like why isn’t “games” on my re­sume and job de­scrip­tion in­stead?

On the real, though, don’t ever let any­one take away your fun, so long as you’re not hurt­ing any­one. This world is get­ting mad­der and mad­der by the day, and while we still don’t have a so­lu­tion to the big prob­lems, the en­joy­ment you get from the lit­tle things is your most im­por­tant tether to your pre­cious, pre­cious san­ity.

And if you’re part of the grouch team, lighten the f up. You were not put on this Earth to hate. Now off I go to catch another damn Pidgey.

pepi moran


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