PBA tweaks need more anal­y­sis

Sun.Star Baguio - - Prime Sports -

FOULS will be re­view­able via video re­play by the ref­er­ees. The trav­el­ling guide­line of 0-1-2 will be in force. Goal-tend­ing can now be re­versed. Ver­bal time­outs by coaches are now al­lowed with­out a T sig­nal.

There could be more tour­na­ment tweaks, ac­cord­ing to Wil­lie Mar­cial, the hum­ble sopho­more com­mis­sioner of the Philip­pine Bas­ket­ball As­so­ci­a­tion (PBA), whose bap­tism of fire on the league’s hottest seat went by as placidly as a river that runs deep.

My hum­ble re­port card says that on a scale of from one to 10, I am giv­ing Wil­lie Boy a grade of 10. Per­fect.

I have al­ways been gen­er­ous. What’s the use of be­ing self­ish when we don’t re­ally own the world?

But did the 12 PBA gov­er­nors give Wil­lie Boy at least a pass­ing grade?

Ob­vi­ously, yes. Oth­er­wise, his one-year in­terim po­si­tion would have ended by now.

When I was still teach­ing in a univer­sity, I kept giv­ing many of my stu­dents a flat-one grade. The high­est.

One may not be de­serv­ing of it. But the meat of it is to es­sen­tially ham­mer into the kid’s head: I want you to be the best when you fi­nally step out of school. Fu­tur­is­tic.

Dif­fer­ent folks, dif­fer­ent strokes. Any­way, back to the new PBA rules that will take ef­fect start­ing with the blast­ing of Sea­son 44 of the Philip­pine Bas­ket­ball As­so­ci­a­tion (PBA) on Sun­day, Jan­uary 13.

It’s al­ways nice to see changes within an or­ga­ni­za­tion. It means dy­namism is at work. In­deed, dogma has no place in a fast-chang­ing world. And the PBA is no ex­cep­tion.

Ba­si­cally, both the rules on coaches’ ver­bal time­outs and the trav­el­ling mode are OK. About time they are of­fi­cially adopted.

It is in the re­views of goal-tend­ing and foul sit­u­a­tions that I am a bit un­com­fort­able with.

Mainly, they might eat up on the game’s play­ing time, putting some­what to naught the ex­cite­ment fac­tor.

Al­ready, the video re­view of which team has ball pos­ses­sion in the last two min­utes of a game tends to con­sume much time, at times de­stroy­ing the flow of things.

These tweaks im­pair the ex­haus­tion fac­tor of play­ers. Rest is be­ing given for free. An­a­lyze fur­ther, please?

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