Qatar Tribune

CMU-Q launches virtual outreach programme for high school students

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CAR EGIE Mellon University in Qatar (CMU-Q), a Qatar Foundation partner university, has launched its first virtual outreach programme for high school students. Mindcraft Virtual is an online reimaginin­g of CMU-Q’s popular Mindcraft programme, which has introduced nearly 5,000 students to the field of computer science since it began in 2016.

“We have re-invented our outreach strategy in the wake of the COVID-19 pandemic,” said Khaled Harras, computer science programme director at CMU-Q and co-director of the Hamad Bin Jassim Center for K-12 Computer Science Education (HBJ Center). “For Mindcraft Virtual, we revamped one of our workshops to become more online-friendly and we fully developed a new robotics programmin­g workshop specifical­ly for the virtual experience.”

A collaborat­ion between Carnegie Mellon University in Qatar and the Jassim and Hamad Bin Jassim Charitable Foundation, the HBJ Center aims to introduce schoolaged children in Qatar to concepts and career paths in computer science. Mindcraft, one of HBJ Center’s initiative­s, typically holds more than a dozen one-day workshops each academic year.

“Computer science is essential to many fields of study, as well as many existing and emerging industries,” said Saeed Al Hajri, Board member and CEO of Jassim and Hamad Bin Jassim Charitable Foundation. “With the pandemic and the move to remote work, we are seeing now more than ever how computing skills are critical for the next generation.”

Harras sees computer science as a crucial enabling catalyst for nearly every discipline, including those in the sciences, humanities, engineerin­g and medicine. “Computatio­nal thinking is the new math of the 21st century. We hope that programmes like Mindcraft will help young generation­s recognise this so they can remain competitiv­e in future markets and economies,” he said.

Mindcraft was created for high school students with a wide range of computer science background­s, from those with no experience at all, to those who have strong skills in programmin­g. Each session covers two main topics: conceptual thinking and programmin­g a robot. In Mindcraft Virtual, these topics are now done entirely with online tools.

“We feel the conceptual portion of Mindcraft is especially important,” said our Tabet, outreach coordinato­r and the facilitato­r of both the in-person and online workshops. “A lot of computer science work is about thinking through problems. The robotics section is fun and practical, but the conceptual activities really give students a key perspectiv­e on computer science.”

Mindcraft has been an important gateway for high school students in Qatar to learn more about the field of computer science and the many career paths that graduates can pursue. When CMU-Q moved to remote teaching due to the pandemic, inperson Mindcraft workshops were also suspended.

To go virtual, the Mindcraft team carefully assessed various online tools and the format of the experience. After months of research, writing and testing, they launched the first Mindcraft Virtual for 12 students last week. Tabet invited two students who had attended previous in-person workshops to attend so they could compare the experience­s.

“I was so pleased that these students loved the virtual version. They of course missed being in person with the other students, but they really enjoyed the activities,” she said.

Mindcraft Virtual will continue throughout summer, and Harras and Tabet anticipate that the online sessions will continue and grow in numbers, until the pandemic restrictio­ns are lifted. In fact, this milestone opens the door for greater future impact and reachabili­ty that will no longer be limited by physical presence at the workshop.

Harras believes the Mindcraft experience is particular­ly welcome now, as pandemic restrictio­ns are preventing many people from travelling. “Mindcraft Virtual turned out better than I had personally imagined. I thought the long online hours would be tiring, but the students wanted more.

To learn more about Mindcraft Virtual, visit http: mindcraft.qatar.cmu.edu

 ??  ?? Mindcraft Virtual is an online reimaginin­g of CMU-Q’s popular Mindcraft programme, which has introduced nearly 5,000 students to the field of computer science since it began in 2016.
Mindcraft Virtual is an online reimaginin­g of CMU-Q’s popular Mindcraft programme, which has introduced nearly 5,000 students to the field of computer science since it began in 2016.
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