VCUarts Qatar faculty, students receive UREP grant for proposal to preserve traditional games
THREE faculty members and six students at VC arts Qatar have been awarded an ndergraduate Research Education Program ( REP) grant by Qatar National Research und, a member of Qatar oundation, for a research proposal, titled ‘The Preservation of Qatari Cultural Heritage Through the Preservation and Promotion of Traditional Games’. The project aims to preserve intangible national culture for current and future generations by digitally archiving and promoting traditional Qatari games.
VC arts Qatar faculty members Patty Paine, director, Liberal Arts Sciences Law Alsobrook, associate professor, Graphic Design and Dr Summer Bateiha, associate professor, Liberal Arts Sciences, will mentor students Latifa Al-Sulaiti, Maryam Al-Muftah, Ghada Al-Qashouti, atima Abbas, Naima Almajdobah, Amna Al-Horr during the research process.
The significance of the research lies in its capacity to preserve games that run the risk of being lost to the forces of modernisation, urbanisation and globalisation. When such games disappear, they take with them those values, narratives, histories, insights and identities linked to the culture of a population.
“We discovered that there is scant information about Qatari traditional games and that there is a gap in the current knowledge about these games as important sources of intangible heritage,” Paine said. “The intangibility of traditional games and their reliance on collective memory makes them fragile and easily lost. We hope to preserve these games and the important cultural heritage they represent.”
In addition to preserving traditional games, publicising them and the narratives that surround them, to people from outside of the Qatari culture, the research will provide others with a deeper awareness and understanding of Qatari culture and traditions, bringing new light to existing heritage.
The project aligns with pillars two and three of Qatar’s National Vision 2030, namely Human Development and Social Development, and is consistent with NESCO’s first Proclamation of ‘Masterpieces of the Oral and Intangible Heritage of Humanity’ first issued in 2001. NESCO’s Proclamation endeavoured to foster the preservation and promotion of such cultural heritage including games. NESCO asserted that “games re ect cultural diversity and foster mutual understanding and tolerance among communities and nations” and that preserving traditional games is “important for the generations to come. It is equally important that such knowledge remains in the public domain, and is accessible by everyone”.
Researchers will create an accessible archive of traditional games in order to preserve and to study the games as cultural, historical, and where applicable, narrative objects.
“We’re not just interested in the games but also in the stories of those who played the games,” Alsobrook explained. “Through focus groups, surveys and individual interviews we hope to capture the recollections of those who played these games. In many ways, preserving these accounts is as important as preserving the games themselves.”
A digital archive of these traditional games will be developed and promoted through social media campaigns, and through the creation of materials that can be used in K-12 classrooms. The researchers hope that their investigations and findings would eventually lead to traditional gameplay gatherings and the creation of intergenerational traditional gaming clubs.