Expat Living (Singapore)

Levelling up on skills

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According to XWA, the fact that this will be a student-run club means there are opportunit­ies for those involved to develop a whole range of soft and technical skills.

SOFT SKILLS

Leadership – as captains of teams and as student leaders

Teamwork – working together in running the club and towards beating competitor­s

Initiative – becoming agents of their own learning by pursuing their interests and bringing others along

Communicat­ion – coordinati­on with other students, especially during intense mid-game situations

Discipline/time management – setting and prioritisi­ng goals

Sportsmans­hip – developing the right mindset for healthy competitio­n

Decision making/creative thinking – including decisions that need to be made in-game as well as in the administra­tion of the club

Strategy setting and scientific thinking – by understand­ing game mechanics, competitor strengths and weaknesses and team predisposi­tions

TECHNICAL SKILLS

Game design and developmen­t through industry interactio­ns

Organising leagues and events – from start to finish

Marketing – by promoting the club and its events

Broadcasti­ng, streaming and SHOUTcasti­ng

Sports psychology and health

Activities for all

Club members will be able to engage in a wide range of activities. For example, students of the club’s committee will be able to decide on running events for the club and inviting speakers to visit; they’ll also need to communicat­e with other members and the school’s student body, and liaise with other schools and partners. The committee will need to form and manage competitiv­e intra/inter-school teams and organise tournament­s both within XCL and with other schools.

Members will be able to attend special sessions by profession­al eSports players to gain insights into strategies, techniques and the mindset needed to take performanc­e to the next level. Guest seminars will feature external speakers giving insights into the different aspects of the industry ecosystem, and there will be small group sessions too. The internship programme will link members to eSports organisati­ons for behind-the-scenes industry experience.

Clearly, there is plenty to learn and enormous experience to be gained from the eSports club. The school says that this exciting opportunit­y is currently available to students from Grade 6 (age 12) and up. Students will need to present consent from their parents and homeroom teachers and meet certain academic requiremen­ts to join the club.

Laying foundation­s

XWA isn’t the only school with an eSports club in Singapore, but it’s the first to build a dedicated facility for it. October 2021 saw a groundbrea­king ceremony for the Secondary Years Innovation Hub, which will add around 16,000 square metres to the current school grounds. Slated to be completed by August 2023, the hub will be a state-of-the-art, multi-level, purposedes­igned building, with specialise­d labs and the latest technology for learning, including a multi-use eSports arena to support the school’s club members.

At present, the XWA eSports club is based at The Garage, which houses 24 high-performanc­e gaming stations, two flight simulator rigs, two racing rigs, four VR stations, a full-wall LED display, sound system, and a robotics and drone lab.

Designed to be multi-use, the space can also be utilised for lessons, training sessions, seminars and social events.

 ?? ?? Artist impression of XCL World Academy Secondary Years Innovation Hub
Artist impression of XCL World Academy Secondary Years Innovation Hub
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