Yes. Zom­bies% again

State of De­cay 2

HWM (Singapore) - - TEST - By Sale­hud­din Husin ( GameAxis)

Hav­ing played the orig­i­nal, the rst thing that came to mind was how alike the two games are. It has the same con­trols, the same game­play me­chan­ics, the same… ev­ery­thing.

If you’re new to the se­ries,_S­tate of De­cay_is a sur­vival game set in a postapoc­a­lyp­tic Earth, fo­cused not on just your char­ac­ter but a com­mu­nity of NPCs. You’ll build bases and fa­cil­i­ties for your sur­vivors, while mak­ing runs out into the world to gather es­sen­tial sup­plies.

Base build­ing is rel­a­tively un­changed from the orig­i­nal. Yet again, only cer­tain lo­ca­tions can be used for your base. De­pend­ing on how big it is, you might need a cer­tain num­ber of sur­vivors and rep­u­ta­tion points (RP). While a big­ger base is of course bet­ter, it also at­tracts a larger zom­bie men­ace.

There are a hand­ful of new fa­cil­i­ties in­_S­tate of De­cay 2, mainly tied to Hero traits. For ex­am­ple, Trader un­locks the trad­ing post for a set amount of RP each day. You can up­grade these fa­cil­i­ties to make them more eS­cient. There are also mod slots now, en­hanc­ing your build­ings in di er­ent ways.

Up­grad­ing to higher tiers re­quires sur­vivors with spe­cial­ized skills, which does log­i­cally t the game’s theme. How­ever, I played most of my rst campaign with­out an au­to­mo­bile re­pair shop, sim­ply be­cause no sur­vivor I en­coun­tered was a me­chanic who wanted to join me. You can o set this by nd­ing skill books for your sur­vivors, but again, I never found a book I needed at the time I wanted them. It’s all so ran­dom.

You’ll ini­tially start the campaign with three sur­vivors (four if you play the tu­to­rial), but that num­ber

can climb if you per­suade other NPCs to join you. Each sur­vivor has their own set of stats and spe­cial­iza­tions that in­crease through game­play. You’ll want to keep an all-rounded group to cover ev­ery con­tin­gency, though that’s eas­ier said than done.

While the urge to gather sur­vivors like Poké­mon will be strong, let­ting too many in can be detri­men­tal if your base isn’t able to sup­port them—ex­per­i­ment­ing is part of the charm.

Also, State of De­cay 2 can now have sur­vivors in­fected with the Blood Plague. It’s a slow, real-time count­down be­fore the poor sur­vivor turns into a zom­bie. You can cure this, but it takes ve Plague Sam­ples which are a rare drop from the Plague Zom­bies. You’ll also need an inrmary. It’s all a bit trou­ble­some but it does add a wel­come new el­e­ment in the war against the un­dead. It could even make for har­row­ing sit­u­a­tions if an im­por­tant sur­vivor gets in­fected.

On top of fa­cil­i­ties and your home base, are out­posts, serv­ing as stag­ing points for your ex­cur­sions into the world. You can only have lim­ited num­ber of out­posts so es­tab­lish­ing them at key lo­ca­tions and in

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