Tatler Singapore

JAMELA LAW AND LIONEL WONG

-

BAËLF DESIGN

Before Jamela Law found her fashion calling, she was by self-admission a hardcore science student. “I have always been obsessed with technology, machines and nature’s laws. I am aware of the limitation­s of the human mind and am convinced that the kind of intricacy that intrigues me can only be achieved with the help of computers. By far, 3D printing is the most direct fabricatio­n method that can bring all my interests together,” says the creative director of Baëlf Design, the experiment­al fashion label she co-founded with industrial designer Lionel Wong in 2016.

Following his stint as a product designer in the US, Wong too developed a strong interest in computatio­nal methods of fabricatio­n, including additive manufactur­ing. “As an independen­t designer, I had many ideas and needed a means of conveying them into physical form as quickly and reliably as possible— and 3D printing offered a relatively affordable way.”

As Baëlf Design’s eyes and ears, Law’s focus includes research, outreach, visualisat­ion and experiment­ation. She is constantly on the lookout for technologi­cal innovation­s and interestin­g techniques that can be harnessed and adapted into their works, while also seeking collaborat­ions with like-minded creatives and institutio­ns such as the National Museum of Singapore, New York Fashion Tech Week, and The Mills Fabrica in Hong Kong.

As the ideas generated through Law’s process of research often comes with its own unique set of challenges, Wong, who is the label’s design executive, is tasked to come up with new considerat­ions on how to connect disparate elements using technology such as graphic design, 3D modelling and form finding. So much so that “we have been producing 3D shapes of such complexity that are impossible (or too timeconsum­ing) to be done via manual approaches”.

The biggest difference between us and fashion designers

is that we neither chase after or set the latest trends nor predict customer preference­s. We tend to release our works whenever we like with no considerat­ions for the seasons. Every dress we make is custom and fitted to a specific body, and since most are made to order, excessive material wastage is avoided. We are also more adventurou­s when it comes to using new materials such as those that are conductive and self-sanitising.

Our exploratio­ns in the field of wearable art have a very different set of demands.

As art, these pieces convey the designer’s intent through their physical characteri­stics, embodying a narrative within their overall form or the detailed processes of assembly. Wearable art prioritise­s innovative, unconventi­onal uses of technology to achieve surprising results, unlike traditiona­l forms of dressmakin­g which are bounded by industry constraint­s such as production times and turnaround rates. Wearable art-making is a brilliant medium because it helps express the intangible, fragmented and unusual aspects of the human experience with tremendous therapeuti­c value.

We take much inspiratio­n from the traditiona­l arts.

For example, the Cresceres clogs are our futuristic rendition of the classic Peranakan beaded slipper. The 3D floral patterns are generated using the traditiona­l shoe’s 2D flat crescent-like fabric pattern as a starting point. For its internal heel structure, we explored techniques such as topology optimisati­on, which is an algorithmi­c process that refers specifical­ly to our technique of solution handling. By adding or removing material, we ensure Cresceres is cost-efficient and lightweigh­t, yet strong enough for the wearer to stand on it.

We have been looking at the field of interactiv­e wearables,

with programmed behaviours to induce therapeuti­c reactions for its wearers. We are specifical­ly looking at soft pliable textiles that not only accept touch input, but also give off outputs such as playing sounds through the use of conductive mediums. For our Hooded Scarf project, we were inspired by the notion of having “second skins” or a class of organisms that lives with us in symbiotic relationsh­ips. We believe that garments of the future will not be static forms that merely clothe and protect the wearer. With technology, they will be imbued with lifelike qualities and helpful intelligen­ce to aid their wearers with the rigours of daily life.

As more people are adopting plants during the pandemic,

we are working on a Fashion for Plants series of pots that are also sculptural art pieces. The designs are whimsical and unexpected, with surface textures made using various algorithms. But the commonalit­y to all of them is that they rely on simulating the behaviour of living organisms. For example, the details shown on one of the vases are based on how slime moulds form networks and move around to seek out nutrients.

 ??  ??
 ??  ??
 ??  ??
 ??  ??
 ??  ?? Clockwise, from left: Lionel Wong (pictured left) and Jamela Law, the founders of Baëlf Design, which specialise­s in futuristic, biomimicry-inspired wearable art such as the Fashion for Plants pots, Osseus dress, Cresceres clog and Sabot de Venus dress
Clockwise, from left: Lionel Wong (pictured left) and Jamela Law, the founders of Baëlf Design, which specialise­s in futuristic, biomimicry-inspired wearable art such as the Fashion for Plants pots, Osseus dress, Cresceres clog and Sabot de Venus dress
 ??  ??

Newspapers in English

Newspapers from Singapore