Business Day

China orders Tencent to kill off new game

- Agency Staff Hong Kong Writer /Bloomberg with Staff

Tencent has taken another hit to its gaming business after regulators told the social media company to remove Monster Hunter:

World from its PC downloads service just days after the action title’s debut.

Parts of the Capcom hit failed to meet regulatory standards and the relevant authoritie­s received complaints, which in turn spurred the government to revoke an operating licence, Tencent said in a statement without elaboratin­g.

Tencent shares fell 2.4% on Monday, while Capcom’s stock slumped almost 10%.

It is the latest blow to Tencent’s gaming operation, which has faced a series of hiccups. The company has not won the necessary approval to begin

generating money from its marquee mobile game, PlayerUnkn­own’s Battlegrou­nds, and has yet to receive the green light for introducin­g the desktop version to China. That has hobbled revenue growth at the internet company and contribute­d to a 15% slide in its stock since June.

“Tencent used to be a worldclass gaming and social media company, but has transforme­d into a massive multisecto­r VC operation with important gaming and social media sidelines,” said Brock Silvers, MD of Kaiyuan Capital, a Chinabased advisory.

“The recent fumbling of core gaming operations is a worrying trend, and investors can reasonably begin to ask if constant investment and competitio­n with Alibaba are causing Tencent to lose focus,” Silvers said.

While Tencent’s run into issues with the industry’s overseers in the past — notably when state media rounded on its inhouse-developed Honour of Kings for allegedly encouragin­g addiction — it is unusual for the internet firm to encounter multiple obstacles at once.

The Radii blog first reported on the game’s suspension. Japanese studio Capcom’s title has sold more than 8 million copies globally. The series, where players hunt the titular beasts, has been popular in Japan for more than a decade.

With the new title, Capcom redesigned many elements tailored for Western audiences, such as including more online play and letting players move freely through the game.

SA internet and media company Naspers owns about 31% of Tencent.

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