Cape Argus

HOW TO CASH IN ON 2 BILLION ACTIVE GAMERS

- WESSEL JOUBERT Wessel Joubert is an investment associate, Cannon Asset Managers.

FOLLOWING the success of the film-streaming business model, the meteoric rise of cloud-based video game-streaming has breathed new life into the gaming industry, uncovering a wealth of opportunit­ies for investors with a taste for tech.

Recent advancemen­ts in internet speed, which improved by 23 percent between 2017 and 2018 alone, means that gamers are now able to join global communitie­s of likeminded individual­s and friends, and engage in a vivid battle royale with players around the world from the comfort of their own home – all without experienci­ng any package losses or delays.

As an added benefit, gamers can simultaneo­usly chat with each other in real-time, sharing a rewarding digital experience without any of the awkward silences and pauses that characteri­sed early Skype conversati­ons.

And it is this very networking effect that continuous­ly attracts new users, driving rapid uptake and market growth. According to market research company Newzoo, there were as many as 2.2 billion active gamers at the end of 2018, and this number is expected to grow to around 2.4 billion by the end of this year.

Additional­ly, growing emphasis on games optimised for mobile devices rather than traditiona­l gaming consoles has attracted new audiences across multiple generation­s, who are drawn to the convenienc­e of playing while completing daily activities such as travelling, waiting in reception areas or queuing.

Thus, while video game console sales have steadily dropped over the past 10 years, the global market value of the cloud gaming industry soared by 46.67 percent between 2017 and 2018 alone, climbing from $45 million (R641m) to $66m within 12 months. And according to some market estimates, this figure could reach as much as $450m by 2023.

The online gaming industry also exhibits other attractive features for investors, including:

1. Effective distributi­on models: Companies in the industry enjoy the benefits of an extremely simple, costeffect­ive distributi­on model.

2. Greater monetisati­on: Advancemen­ts in data analysis and processing have enabled creators to better monetise games through an enhanced understand­ing of in-game purchasing behaviour, enabling businesses to optimise their content and maximise profits.

3. High barriers to entry: Barriers to entry are quite high, as online games are becoming increasing­ly expensive and complex to develop, offering existing firms some protection in terms of revenue and value. Likewise, mobile gaming is following a similar trend as mobile games steadily become more advanced.

So where to start?

The biggest risk of investing in gaming companies is that revenues are often dependent on one or two popular titles, or on the release of new titles, as rapidly changing technology means that games can quickly become obsolete. Investors should therefore rather consider larger companies whose revenues are diversifie­d across several titles.

Within this space, Activision Blizzard (ATVI) and Nintendo emerge as strong contenders for further considerat­ion, with healthy balance sheets, well-establishe­d gaming franchises and strong prospects.

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