DOU­BLE CROSSWORD

Cape Argus - - LIFE -

CRYP­TIC ACROSS

1 Spec­i­fied steps of task with noth­ing pic­tured (13) 9 Mov­ing re­lated lever (7) 10 In­herit real hold­ing in the coun­try (7)

11 Con­sec­u­tive rain dances with the down­hearted (2,1,3) 12 Con­struct shoddy ve­neer­ing with­out cap­i­tal (8) 14 Plant had mine blow­ing wind (10)

15 Small­est unit for a cat (4) 18 Noth­ing more than a pond (4)

19 Rel­ish maze work even af­ter men­tal de­te­ri­o­ra­tion (10)

22 Mi­nor event for teams? In what way? (8)

24 Cut it in das­tardly deed (6)

26 Tend to the Amer­i­can cor­po­rate ap­proach (7) 27 Un­der­stand what gen­uine look­ers sound like (7)

28 Train­ing rig that old English­men put up ver­ti­cally (2,5,6)

DOWN

1 Rich leave dev­as­tated knight (9)

2 Square to yo­del jingle about pea soup (3,5) 3 Pitcher goes right af­ter wool-grower (4)

4 Traf­fic con­troller to stir up the nig­gler (5,5)

5 A po­lice de­part­ment in charge of tart char­ac­ter (6) 6 Stacks of peo­ple said to have stacks of money (5) 7 Use a chart to help raise weight (7)

8 Cen­tral court made it a rum dis­pute (6)

13 Keep sa­cred in sets de­signed for the most su­per­fi­cial (10)

16 Play­ful chat­ter is part of the art of stag­ing plays (9) 17 Ac­ci­den­tal find in the hedge, per­haps? (8)

18 Have a ship­shape meal in a Si­cil­ian place (7)

20 Wet patch of turf on an­i­mal’s lair (6)

21 In­quir­ing about per­form­ing in the role of monarch (6)

23 Colour scheme raised dur­ing pro­ce­dure (5)

25 Ir­ish home­land in the Ber­ing Strait (4)

QUICK ACROSS

1 Scene of Custer’s last stand (6,3,4)

9 In­im­i­cal, un­favourable (7) 10 Cap­i­tal of Kenya (7) 11 Ap­pal (6)

12 Go across, travel over (8) 14 Rough con­di­tion of the skin, pro­duced by cold or fear (5,5)

15 In­fant (4)

18 Ja­panese rice wine (4) 19 Great cat­a­clysm (10) 22 Spec­ta­tor (8)

24 Te­dious (6)

26 Sug­gest, put for­ward (7) 27 Au­thor of The Lord of the Rings (7)

28 Dif­fi­cult phrase to pro­nounce (6-7)

DOWN

1 Farm an­i­mals (9) 2 En­dan­ger (8)

3 Wine sed­i­ment (4) 4 In­sol­vency (10)

5 Mourn (6)

6 Aroma (5)

7 Art­less­ness, gui­less­ness (7)

8 Fawn­ing min­ion (6) 13 Ad­di­tional sec­tion (10) 16 De­vice for mag­ni­fy­ing sound (9)

17 Il­lu­mi­nated by in­tense light (8)

18 Field event (4-3) 20 Fring­ing (6)

21 Cop­per and zinc al­loy used for gild­ing (6) 23 De­ri­sion (5)

25 Nee­dle case (4)

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