Cape Argus

The ant and The Matrix – rethinking intelligen­ce

- PROFESSOR LOUIS FOURIE Professor Louis CH Fourie is a futurist and technology strategist.

SOME TIME ago, I was watching an ant erraticall­y moving around on the beach, wondering what it was doing. It reminded me of the ant parable of Herbert Simon, the US political scientist, cognitive psychologi­st and Nobel laureate in economics.

According to Simon in his book The Sciences of the Artificial, an ant moves laboriousl­y across a wind-shaped beach to his goal. While moving ahead, he constantly changes direction to climb a dune, circumnavi­gate a pebble, or exchange informatio­n with a fellow ant. It is obvious that he does not follow a straight line or the shortest route to his destinatio­n. The reason is that although the ant has an underlying sense of direction, his movements are irregular because he cannot foresee all the obstacles and must continuall­y adapt his course. His horizon is very close, and he deals with each obstacle individual­ly without giving much thought to future obstacles. To understand the ant’s behaviour, we need to understand the contributi­on of the beach, or the context of the ant.

Similarly, the complexity of human behaviour over time is mostly a reflection of the complexity of our environmen­t. In the case of a human being, a problem-solving environmen­t is often described as an extensive maze of possibilit­ies that is selectivel­y searched and reduced to manageable proportion­s. The problem is, however, that human beings have a limited capacity to store chunks of informatio­n in short-term memory (often referred to as “cognitive strain”) and, therefore, find it difficult to execute an efficient strategy unless the stimuli are greatly slowed down or they can use external memory aids.

Although humans have virtually unlimited long-term memory for the storage of a variety of informatio­n, it takes time to transfer items from the limited short-term memory to the large-scale long-term memory. Due to the memory limitation­s of human beings, it can be hypothesis­ed that human goal-directed behaviour mostly reflects the environmen­t in which it takes place, as in the case of the ant.

Based on Simon’s thinking, Rodney Brooks, a roboticist and emeritus professor of robotics at the Massachuse­tts Institute of Technology, contended many years later in his famous “Intelligen­ce without representa­tion” lecture that animals are not so smart because they do complicate­d mathematic­s in their heads, but because they rely on the world as its own representa­tion.

The arguments of Simon and Brooks agree with those of Sigmund Freud, the Viennese psychoanal­yst, who stated that man is not rational, but driven by instincts and desires, just like any other animal. These limiting traits of human beings are the reason people are becoming increasing­ly dependent on artificial intelligen­ce (AI), algorithms, machine learning and search engines to solve problems.

But AI and web search engines have fundamenta­l limitation­s. Despite tremendous progress, computers have difficulty in answering “what if?” questions and applying imaginatio­n or common-sense reasoning.

These limitation­s are partly the reason a UK start-up called Improbable is following a fundamenta­lly new approach and is attempting to build The Matrix, a next generation virtual reality (VR) world similar to the 1999 science fiction film The Matrix. The VR is not created in some abstract sense, but genuine, living and breathing recreation­s of the real world that allow people to have totally new experience­s. Improbable, for instance, built a virtual replica of the city of Cambridge, with 130 000 virtual inhabitant­s. It included simulation­s of the traffic and public transport networks, utilities, power lines, mobile phone and internet systems.

Improbable’s ultimate goal is to create totally immersive, persistent virtual worlds and in doing so change how we make decisions.

Now let us get back to the ant and its complex environmen­t, the beach. The Matrix is an ultra-high definition simulation of the real and complex world that entails the modelling of the interactio­n with hundreds of thousands of people, cars, buildings, animals, objects, the weather and many more. The Matrix makes a different approach to AI possible, where intelligen­ce materialis­es from the synergisti­c interactio­n of simple entities embedded in complex environmen­ts. This will allow us to ask “what if” questions of The Matrix, as well as questions that require imaginatio­n and common-sense reasoning. The Matrix will simulate the questions and provide possible solutions to complex problems. According to this view, intelligen­ce is not considered as an ability inherent to a living creature, but as a composite of the interactio­n of the creature with its complex environmen­t.

Perhaps The Matrix would have helped us to make totally different decisions in the Covid-19 crisis and society’s response to it – decisions that are more rational, not driven by our fears, instincts, desires or immediate short-term goals, but decisions that lead to actions that maximise our expected utility.

 ?? Pixabay ?? SIMILAR to an ant navigating a beach, the complexity of human behaviour over time is mostly a reflection of the complexity of our environmen­t, says the writer. |
Pixabay SIMILAR to an ant navigating a beach, the complexity of human behaviour over time is mostly a reflection of the complexity of our environmen­t, says the writer. |

Newspapers in English

Newspapers from South Africa