Cape Argus

MARK RUBERY CHESS

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Deputy Editor of India Today, Kunal Pradhan, conducted a comprehens­ive interview with former world champion, Viswinatha­n Anand with the following fragment focusing on Anand’s view of the impact computers have had on the game.

Q: How much has the emergence of computers and all this informatio­n being available to you constantly all the time, changed your sport over the last 20-25 years?

Anand: It’s night and day. Computers have brought this forward so much. For instance when I was growing up in order to acquire the experience people used to say: well, he needs about seven or eight years of experience and then he’s ready to challenge for this or to try for that. Now, you think six months, because computers collect all the informatio­n, they present it to you instantly, and if you have any doubts you don’t need to discuss it with another strong player – you can just ask the computer, because quite often the computer itself will give you the answer. In the event you need to talk to another player, you do it online whereas there are years I remember where I had to write down stuff I wanted to ask someone and then wait for the next time we happened to be in the same city together. The way you can consult and ask questions and clarify your thoughts has changed so much that people get much stronger much younger. When I became a grandmaste­r at the age of eighteen, I was the youngest grandmaste­r in the world. Now I would have to be eleven to be the youngest grandmaste­r in the world. So that age is descending fast, and in fact chess is getting much, much younger, and one of the reasons is because of computers. The other thing computers have done is to level the geographic playing field. Once upon a time if you wanted to become a good chess player, it was ideal to be born in Russia. If you couldn’t be born in Russia, if you had to be born in India, then Chennai was a good bet, and so on. Now it doesn’t matter – you can be in some island in the Pacific.

In 1997, you needed a supercompu­ter to beat the strongest human on the planet. By 2000, your laptop could do it. Your mobile phone couldn’t do it for a while but by the second or third iteration of these things that started to happen. Soon your kitchen table will do it; your fridge will do it!

Some combinatio­ns have a lot of depth on the surface, but deep down they are shallow-D.J Morgan

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