Bangkok Post

Video game hall of fame gets power-up

- CAROLYN THOMPSON AP

The museum that houses the US National Toy Hall of Fame has announced the creation of the World Video Game Hall of Fame to recognise the impact games like Pong and Grand Theft Auto have on culture and society.

The toy hall of fame will provide the model for the video version, which is dedicated to arcade, console, computer, hand-held and mobile games.

“Electronic games have changed how people play, learn and connect with each other, including across boundaries of culture and geography,” said Rollie Adams, president and chief executive of The Strong museum in Rochester, New York, where the new hall is located.

Anyone will be able to nominate a game and an internal advisory committee will choose finalists. An annual class of inductees will be chosen by an internatio­nal selection committee of journalist­s, scholars and other video game experts based on four criteria: icon-status, longevity, geographic­al reach and the influence it has had on the design of other games, entertainm­ent, popular culture and society in general.

Nomination­s for the inaugural class are being accepted through the end of March.

“It’s a great move, I’m personally delighted to see it,” said Don Daglow, who designed his first game as a college student in 1971 and said the field has been evolving ever since.

Utopia, his 1981 game for Intellivis­ion, was the first simulation game. He also worked on World Series Baseball for Intellivis­ion, which was the first to incorporat­e multiple camera angles.

Daglow didn’t want to guess as to whether he’d see his work in the World Video Game Hall of Fame.

“We’re trying to deliver fun and, at our very best, we’re trying to do what a really good movie or television programme or cook does,” Daglow said. “We’re also trying to deliver people a deeper fulfilment that you get out of a work that really makes you think.’”

The Strong collects and preserves video games and artefacts through its Internatio­nal Center for the History of Electronic Games.

Its collection includes more than 55,000 video games and artefacts, along with personal papers and corporate records that document the history of video games.

 ??  ?? Grand Theft Auto is one of the best-selling video game franchises.
Grand Theft Auto is one of the best-selling video game franchises.

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