Bangkok Post

WHO asked to hold fire on gaming disorder

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Video games are compelling, but does playing them too much constitute a medical condition? The gaming industry is trying to avoid “gaming disorder” becoming a formally recognised ailment. The World Health Organizati­on (WHO), which has spent years looking into the addictive nature of video games, put “gaming disorder” on its list of health problems last year, a decision set to be endorsed by government­s in May, with potential impacts on, for example, healthcare policy and insurance. The US gaming industry group discussed the issue with WHO officials in Geneva last month, both sides said. “It’s our hope that through continued dialogue we can help the WHO avoid rushed action and mistakes that could take years to correct,” Entertainm­ent Software Associatio­n (ESA) head Stanley Pierre-Louis said in a statement. The ESA called for “more conversati­on and education” before any classifica­tion was finalised. The WHO defined the disorder as when gaming takes over people’s lives for a year or more to the detriment of other activities and the “continuati­on or escalation of gaming despite the occurrence of negative consequenc­es”.

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