The digital transformation of education
The Middle East and North Africa education technology and smart classroom market is forecast to grow to $7.1bn by 2027
While Covid-19 boosted online learning, even before the pandemic there were good levels of adoption in education technology, also known as edtech. However, the pandemic proved that the online learning model can work at scale and demonstrated that we have a lot of the technologies now in place to enable and enhance it. So, I think it is important to look at smart education in terms of possibilities: what is the situation now and where might we be able to take it?
GLOBAL OUTLOOK
In 2020, investment in edtech companies skyrocketed and as of early November 2021, there were 32 edtech unicorns, with a valuation exceeding $1bn, around the world. Between them they have raised over $21bn in total funding and are now collectively valued at over $95bn, based on reasearch from market intelligence firm, Holon IQ. According to the
“GAMIFICATION COULD GROW IN POPULARITY. LEARNING THROUGH PLAY HAS BEEN A POPULAR EDUCATIONAL CONCEPT FOR MANY YEARS, BUT DIGITAL TECHNOLOGIES COULD TAKE IT TO THE NEXT LEVEL. AS MENTIONED, TODAY’S GEN Z END USERS ARE ALL HABITUAL GAMERS IN DAILY LIFE, SO GAMIFICATION OF THE CLASSROOM COULD BECOME A USEFUL INSTRUCTIONAL TOOL”
IN 2020, INVESTMENT IN EDTECH COMPANIES SKYROCKETED AND AS OF EARLY NOVEMBER 2021, THERE WERE 32 EDTECH UNICORNS
firm, the global edtech market is forecast to be worth $404bn by 2025, at a CAGR of 16.3 per cent
THE REGIONAL PERSPECTIVE
The Middle East and North Africa (MENA) is fast becoming one of the most progressive places in the world for education. Historically, the region, made up of 21 countries with a combined population of over 400 million – more than 60 per cent of whom are under the age of 24 – has been known as an exporter of students. Today, that situation is changing. With new world-class universities attracting international students from across the globe, the Middle East is one of the fastest-growing regions for education today.
Smart education in general is on the rise throughout MENA. According to research, the Middle East and North Africa education technology and smart classroom market is forecast to grow to $7.1bn by 2027, as the impact of the pandemic continues to accelerate the shift to digital education.
VIDEO AND VR
The past year-and-a-half saw a massive increase in the use of video calling apps, growth that took place in the workplace of course, but also in education. Teachers and students who had never previously used videoconferencing had to immediately sign up, get familiar and start using it, as it became essential for online learning.
Virtual reality and augmented reality (VR/AR) tools seem ideally suited to smart education as well. They have already made their presence felt in the gaming sector, bringing down the cost of headsets and related equipment. Moving forward, VR and AR present the possibility of creating highly immersive lessons that are fun and engaging. They could also drive increased participation in classes by students from a digitally-native generation.
Recent news has also revealed a possible future for smart education in the metaverse. Today’s generation of school students is entirely comfortable with virtual worlds, thanks to MMORPGs (massively multiplayer online role-playing games) such as Minecraft and Roblox, so an immersive, metaverse-based classroom wouldn’t be much of a leap for them.
AI AND ANALYTICS
Artificial intelligence (AI) could also have a big role to play. It can enable much more personalised learning experiences or be used to facilitate one-to-one tutoring with the use of intelligent tutoring systems. Chatbots could be used more widely in education. During the pandemic, some education institutions integrated chatbots into their systems to help with the automation of tasks, such as the resolution of student queries. I think it’s likely that this trend will grow as we move forward.
Learning analytics can be used to empower educators by tracking learning processes to make better informed, data-driven decisions. For example, it can help in areas such as behaviour and performance prediction, whereby educators can more accurately forecast the performance of students based on past performance.
Gamification could also grow in popularity. Learning through play has been a popular educational concept for many years, but digital technologies could take it to the next level. As mentioned, today’s Gen Z end users are all habitual gamers in daily life, so gamification of the classroom could become a useful instructional tool, helping make complex subject matter more exciting and interactive experiences.
ALL THE PIECES IN PLACE
Smart education tools have the potential to scale classes to larger numbers and to provide more individualised, personalised learning. They offer immersive learning and easier access to more resources for students. Smart education can increase collaboration between students and, through gamification, make learning more fun. And perhaps most significantly, edtech and smart education can better prepare students for the world of work, where so many jobs are now powered by digital technologies.
One research report found that 86 per cent of educators now say that technology is at the core of learning. I expect that number to keep on growing as digital transformation continues to impact a once very traditional sector.